dynamicGameplay

Joined Sep 2013Last battle Updated
en
[MALD] MALD
Recruit · joined 26 Dec 2025
MALD emblem

dynamicGameplay’s random battles stats ·

StatTotalLast 24hLast 7dLast 30d
Battles26,81400147
Tier8.228.41
Wins15,24956.87%008356.46%
Losses11,22341.86%006141.50%
Draws3421.28%0032.04%
Battles survived11,83244.13%006644.90%
Tanks destroyed36,7461.37001911.30
Destruction ratio2.452.36
Tanks spotted24,3380.91001290.88
Damages2,046.512,535.84
Track damages86.8745.07
Spotting damages359.35256.14
Assisting damages446.22301.21
Combined damages2,492.732,706.91
Base capture15,9620.60001150.78
Base defense36,0431.34001370.93
Experience897.161,097.88
Hit rate73.68%75.34%
Personal rating9,81500+7
World of Tanks Rating9,12700+9
WN71,778.171,837.54
WN82,691.572,769.31
WNX2,486.172,704.12

dynamicGameplay’s progression

Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.

Tanks shaping dynamicGameplay’s rating

🚀 Lifting the ratingWNX

Tanks that prop the overall up: dropping them would lower the rating.

  • E 100
    Tier X· 2,437 battles
    2,950.09−63.06 if removed
  • T110E5
    Tier X· 1,174 battles
    3,067.44−32.63 if removed
  • IS-7
    Tier X· 2,059 battles
    2,773.67−30.33 if removed
  • M48A5 Patton
    Tier X· 533 battles
    3,392.51−22.14 if removed
  • Maus
    Tier X· 663 battles
    3,170.31−21.91 if removed
Dragging the ratingWNX

Tanks that weigh the overall down: dropping them would raise the rating.

  • T32
    Tier VIII· 274 battles
    632.51+21.00 if removed
  • T-54
    Tier IX· 470 battles
    1,688.24+16.50 if removed
  • T29
    Tier VII· 302 battles
    973.52+16.20 if removed
  • M103
    Tier IX· 338 battles
    1,510.54+14.69 if removed
  • T34
    Tier VIII· 1,080 battles
    2,168.05+12.42 if removed

dynamicGameplay’s marks and mastery

Marks of Excellence462011

Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.

TierNone
XI2
X14636
IX20772
VIII591233
VII2183
VI3494
V394
IV33
III25
II30
I10

Marks read for 364 of 372 vehicles. The rest fill in as the account is refreshed.

Marks of Mastery343rd Class3702nd Class21041st Class1142Ace TankerM

Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.

TierNone3rd Class32nd Class21st Class1Ace TankerM
XI21
X15817
IX117921
VIII43113328
VII15719
VI2241425
V1351618
IV159810
III431062
II7111011
I244

142 of 372 vehicles carry an Ace Tanker (38% of the garage).

Playing above the gun

Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.

  • Tier IX· 26 battles
    4,038the gun carries none
  • Tier IX· 36 battles
    3,748the gun carries none
  • Tier VIII· 26 battles
    2,471the gun carries none
  • Tier IX· 27 battles
    3,543the gun carries none
  • Tier VIII· 49 battles
    1,843the gun carries none
  • Tier VII· 37 battles
    1,955the gun carries none

dynamicGameplay’s clans history

8 clans · 9y 5mo in clans

Sep 201320152016201720182019202020212022202320242025today
[MALD]MALD emblemMALDcurrent9 months
[S0R]S0R emblemState of Rebellion21 Dec 20255 years
[STAKD]STAKD emblemNot crakd but STAKD25 Sep 20202 years
[STAKD]STAKD emblemNot crakd but STAKD8 Jul 20185 months
[STAKD]STAKD emblemNot crakd but STAKD1 Feb 20181 month
[F-3]F-3 emblemFortuna Favet Fortibus20 Apr 20163 months
[LABS]LABS emblemStat Denier Deniers31 Jan 20161 year
[TWILY]TWILY emblemTanks Winning IntelligentLY9 Nov 20142 months