danilt’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 9,107 | 0 | 0 | 0 | ||||
| Tier | 5.66 | — | — | — | ||||
| Wins | 4,154 | 45.61% | 0 | — | 0 | — | 0 | — |
| Losses | 4,873 | 53.51% | 0 | — | 0 | — | 0 | — |
| Draws | 80 | 0.88% | 0 | — | 0 | — | 0 | — |
| Battles survived | 1,817 | 19.95% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 3,796 | 0.42 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.52 | — | — | — | ||||
| Tanks spotted | 6,151 | 0.68 | 0 | — | 0 | — | 0 | — |
| Damages | 305.50 | — | — | — | ||||
| Track damages | 16.32 | — | — | — | ||||
| Spotting damages | 131.51 | — | — | — | ||||
| Assisting damages | 147.83 | — | — | — | ||||
| Combined damages | 453.33 | — | — | — | ||||
| Base capture | 9,072 | 1.00 | 0 | — | 0 | — | 0 | — |
| Base defense | 2,702 | 0.30 | 0 | — | 0 | — | 0 | — |
| Experience | 257.21 | — | — | — | ||||
| Hit rate | 47.41% | — | — | — | ||||
| Personal rating | 2,491 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 2,460 | 0 | 0 | 0 | ||||
| WN7 | 473.70 | — | — | — | ||||
| WN8 | 348.04 | — | — | — | ||||
| WNX | 254.72 | — | — | — | ||||
danilt’s progression
Tanks shaping danilt’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- IS-3Tier VIII· 974 battles503.10−38.59 if removed
- Object 257Tier IX· 226 battles751.74−16.99 if removed
- KV-1STier VI· 65 battles1,216.50−5.92 if removed
- CromwellTier VI· 400 battles372.82−5.15 if removed
- JagdpantherTier VII· 328 battles378.95−4.95 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- ISTier VII· 416 battles183.13+5.29 if removed
- StuG III Ausf. GTier V· 294 battles99.37+4.86 if removed
- AMX ELC bisTier V· 159 battles13.03+4.50 if removed
- Jagdpanzer 38(t) HetzerTier IV· 101 battles0.39+3.52 if removed
- Durchbruchswagen 2Tier IV· 87 battles4.76+3.52 if removed
danilt’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 134 vehicles carry a mark (0% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
0 of 134 vehicles carry an Ace Tanker (0% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 65 battles997the gun carries none
danilt’s clans history
5 clans · 1y 6mo in clans
