ashdown’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 6,295 | 0 | 0 | 0 | ||||
| Tier | 6.22 | — | — | — | ||||
| Wins | 2,858 | 45.40% | 0 | — | 0 | — | 0 | — |
| Losses | 3,336 | 52.99% | 0 | — | 0 | — | 0 | — |
| Draws | 101 | 1.60% | 0 | — | 0 | — | 0 | — |
| Battles survived | 1,225 | 19.46% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 2,580 | 0.41 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.51 | — | — | — | ||||
| Tanks spotted | 6,273 | 1.00 | 0 | — | 0 | — | 0 | — |
| Damages | 356.59 | — | — | — | ||||
| Track damages | 15.15 | — | — | — | ||||
| Spotting damages | 181.37 | — | — | — | ||||
| Assisting damages | 196.52 | — | — | — | ||||
| Combined damages | 553.11 | — | — | — | ||||
| Base capture | 5,988 | 0.95 | 0 | — | 0 | — | 0 | — |
| Base defense | 2,368 | 0.38 | 0 | — | 0 | — | 0 | — |
| Experience | 375.68 | — | — | — | ||||
| Hit rate | 61.31% | — | — | — | ||||
| Personal rating | 2,927 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 2,818 | 0 | 0 | 0 | ||||
| WN7 | 526.02 | — | — | — | ||||
| WN8 | 430.88 | — | — | — | ||||
| WNX | 301.42 | — | — | — | ||||
ashdown’s progression
A curve needs two points and this account has one so far. It appears once the next snapshot lands.
Tanks shaping ashdown’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tier II· 245 battles643.73−13.32 if removed
- Tier V· 450 battles298.11−5.35 if removed
- Tier VIII· 119 battles504.76−4.68 if removed
- Tier VIII· 121 battles454.20−3.94 if removed
- Tier VIII· 67 battles561.60−3.44 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tier VI· 232 battles96.80+8.02 if removed
- Tier VI· 221 battles114.59+7.64 if removed
- Tier VIII· 219 battles152.82+6.66 if removed
- Tier VII· 292 battles203.15+5.54 if removed
- Tier VII· 221 battles181.83+5.38 if removed
ashdown’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 69 of 126 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
2 of 126 vehicles carry an Ace Tanker (2% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier IX· 32 battles962the gun carries none
ashdown’s clans history
3 clans · 4 months in clans