arcadecube’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 13,308 | 4 | 19 | 539 | ||||
| Tier | 7.08 | 9.00 | 9.79 | 8.64 | ||||
| Wins | 7,027 | 52.80% | 3 | 75.00% | 8 | 42.11% | 278 | 51.58% |
| Losses | 6,132 | 46.08% | 1 | 25.00% | 9 | 47.37% | 252 | 46.75% |
| Draws | 149 | 1.12% | 0 | 0.00% | 2 | 10.53% | 9 | 1.67% |
| Battles survived | 5,346 | 40.17% | 1 | 25.00% | 7 | 36.84% | 263 | 48.79% |
| Tanks destroyed | 15,347 | 1.15 | 2 | 0.50 | 15 | 0.79 | 469 | 0.87 |
| Destruction ratio | 1.93 | 0.67 | 1.25 | 1.70 | ||||
| Tanks spotted | 4,834 | 0.36 | 1 | 0.25 | 3 | 0.16 | 133 | 0.25 |
| Damages | 1,283.30 | 1,649.00 | 1,843.74 | 1,561.69 | ||||
| Track damages | 55.45 | 150.25 | 31.63 | 53.74 | ||||
| Spotting damages | 143.41 | 76.25 | 53.63 | 133.31 | ||||
| Assisting damages | 198.86 | 226.50 | 85.26 | 187.05 | ||||
| Combined damages | 1,482.16 | 1,875.50 | 1,929.00 | 1,767.71 | ||||
| Base capture | 12,275 | 0.92 | 0 | 0.00 | 0 | 0.00 | 133 | 0.25 |
| Base defense | 10,802 | 0.81 | 0 | 0.00 | 0 | 0.00 | 172 | 0.32 |
| Experience | 491.17 | 845.75 | 635.79 | 699.54 | ||||
| Hit rate | 65.38% | 63.64% | 71.43% | 65.13% | ||||
| Personal rating | 7,230 | +2 | -1 | +27 | ||||
| World of Tanks Rating | 6,926 | 0 | -5 | -77 | ||||
| WN7 | 1,353.32 | 1,021.68 | 786.17 | 1,060.51 | ||||
| WN8 | 1,676.02 | 1,311.97 | 1,131.49 | 1,381.01 | ||||
| WNX | 1,622.86 | 1,094.44 | 1,180.58 | 1,367.88 | ||||
arcadecube’s progression
Tanks shaping arcadecube’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- ISU-152Tier VIII· 1,891 battles1,967.29−71.68 if removed
- Grille 15Tier X· 374 battles2,548.79−39.55 if removed
- Strv S1Tier VIII· 570 battles2,166.39−30.22 if removed
- Object 268 Version 4Tier X· 110 battles3,564.93−25.21 if removed
- T110E3Tier X· 314 battles2,293.85−24.33 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T28Tier VIII· 452 battles995.49+28.83 if removed
- SU-152Tier VII· 431 battles848.08+25.94 if removed
- SU-100Tier VI· 1,030 battles1,236.60+25.26 if removed
- T25 ATTier VII· 330 battles845.92+20.42 if removed
- M36 JacksonTier VI· 200 battles703.58+12.32 if removed
arcadecube’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 133 of 141 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
32 of 141 vehicles carry an Ace Tanker (23% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 30 battles (30d)1,781the gun carries none
- Tier X· 110 battles3,781the gun carries
- Tier VII· 37 battles (30d)1,198the gun carries none
arcadecube’s clans history
7 clans · 5y in clans