__dan7e__’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 13,256 | 0 | 13 | 48 | ||||
| Tier | 8.31 | — | 9.38 | 9.35 | ||||
| Wins | 6,453 | 48.68% | 0 | — | 5 | 38.46% | 18 | 37.50% |
| Losses | 6,585 | 49.68% | 0 | — | 8 | 61.54% | 30 | 62.50% |
| Draws | 218 | 1.64% | 0 | — | 0 | 0.00% | 0 | 0.00% |
| Battles survived | 4,537 | 34.23% | 0 | — | 2 | 15.38% | 14 | 29.17% |
| Tanks destroyed | 10,726 | 0.81 | 0 | — | 8 | 0.62 | 33 | 0.69 |
| Destruction ratio | 1.23 | — | 0.73 | 0.97 | ||||
| Tanks spotted | 5,618 | 0.42 | 0 | — | 4 | 0.31 | 11 | 0.23 |
| Damages | 1,360.68 | — | 2,021.00 | 1,865.38 | ||||
| Track damages | 45.58 | — | 0.00 | 8.85 | ||||
| Spotting damages | 208.55 | — | 267.31 | 254.04 | ||||
| Assisting damages | 254.13 | — | 267.31 | 262.90 | ||||
| Combined damages | 1,614.81 | — | 2,288.31 | 2,128.27 | ||||
| Base capture | 6,554 | 0.49 | 0 | — | 0 | 0.00 | 0 | 0.00 |
| Base defense | 4,271 | 0.32 | 0 | — | 0 | 0.00 | 0 | 0.00 |
| Experience | 530.77 | — | 453.62 | 454.81 | ||||
| Hit rate | 58.07% | — | 64.47% | 59.66% | ||||
| Personal rating | 6,447 | 0 | -2 | -5 | ||||
| World of Tanks Rating | 5,018 | 0 | +1 | +4 | ||||
| WN7 | 975.04 | — | 773.52 | 746.75 | ||||
| WN8 | 1,211.97 | — | 1,346.15 | 1,206.17 | ||||
| WNX | 1,203.79 | — | 1,484.63 | 1,330.11 | ||||
__dan7e__’s progression
Tanks shaping __dan7e__’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T30Tier IX· 7,568 battles1,520.10−451.26 if removed
- AE Phase ITier IX· 46 battles1,210.56−0.12 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- KV-85Tier VI· 716 battles629.56+24.54 if removed
- KV-1STier VI· 406 battles404.60+14.02 if removed
- KV-1Tier V· 261 battles406.46+12.61 if removed
- IS-6Tier VIII· 395 battles814.90+11.68 if removed
- FV4005 Stage IITier X· 298 battles772.60+11.36 if removed
__dan7e__’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 84 of 85 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
6 of 85 vehicles carry an Ace Tanker (7% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier IX· 46 battles1,837the gun carries none
__dan7e__’s clans history
2 clans · 7y 5mo in clans
