Yaisuke’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 8,308 | 0 | 0 | 2 | ||||
| Tier | 6.91 | — | — | 7.50 | ||||
| Wins | 4,138 | 49.81% | 0 | — | 0 | — | 2 | 100.00% |
| Losses | 4,092 | 49.25% | 0 | — | 0 | — | 0 | 0.00% |
| Draws | 78 | 0.94% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 1,973 | 23.75% | 0 | — | 0 | — | 1 | 50.00% |
| Tanks destroyed | 5,845 | 0.70 | 0 | — | 0 | — | 0 | 0.00 |
| Destruction ratio | 0.92 | — | — | 0.00 | ||||
| Tanks spotted | 8,828 | 1.06 | 0 | — | 0 | — | 1 | 0.50 |
| Damages | 850.81 | — | — | 747.00 | ||||
| Track damages | 49.06 | — | — | 0.00 | ||||
| Spotting damages | 259.00 | — | — | 739.50 | ||||
| Assisting damages | 308.06 | — | — | 739.50 | ||||
| Combined damages | 1,158.87 | — | — | 1,486.50 | ||||
| Base capture | 3,761 | 0.45 | 0 | — | 0 | — | 0 | 0.00 |
| Base defense | 3,849 | 0.46 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 474.49 | — | — | 771.00 | ||||
| Hit rate | 71.08% | — | — | 83.33% | ||||
| Personal rating | 5,056 | 0 | 0 | +2 | ||||
| World of Tanks Rating | 6,632 | 0 | 0 | -2 | ||||
| WN7 | 963.14 | — | — | 645.21 | ||||
| WN8 | 1,130.39 | — | — | 767.48 | ||||
| WNX | 997.01 | — | — | 652.61 | ||||
Yaisuke’s progression
Tanks shaping Yaisuke’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tiger IITier VIII· 1,834 battles1,451.35−145.27 if removed
- M103Tier IX· 957 battles1,538.75−93.63 if removed
- E 75Tier IX· 599 battles1,313.21−32.44 if removed
- Jagdpanzer 38(t) HetzerTier IV· 72 battles879.61−0.42 if removed
- LöweTier VIII· 33 battles1,054.90−0.33 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- M4A3E2 Sherman JumboTier VI· 346 battles482.67+19.18 if removed
- Pz.Kpfw. III Ausf. JTier IV· 191 battles93.14+18.58 if removed
- Tiger ITier VII· 564 battles766.13+17.98 if removed
- T32Tier VIII· 847 battles875.55+16.78 if removed
- VK 36.01 (H)Tier VI· 210 battles372.74+15.95 if removed
Yaisuke’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
7 of 76 vehicles carry a mark (9% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
10 of 76 vehicles carry an Ace Tanker (13% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 33 battles1,387the gun carries none
Yaisuke’s clans history
1 clans · 11y 10mo in clans
