Witch_Project’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 29,470 | 0 | 0 | 0 | ||||
| Tier | 5.43 | — | — | — | ||||
| Wins | 16,851 | 57.18% | 0 | — | 0 | — | 0 | — |
| Losses | 12,254 | 41.58% | 0 | — | 0 | — | 0 | — |
| Draws | 365 | 1.24% | 0 | — | 0 | — | 0 | — |
| Battles survived | 9,118 | 30.94% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 35,771 | 1.21 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.76 | — | — | — | ||||
| Tanks spotted | 35,542 | 1.21 | 0 | — | 0 | — | 0 | — |
| Damages | 949.74 | — | — | — | ||||
| Track damages | 45.32 | — | — | — | ||||
| Spotting damages | 168.81 | — | — | — | ||||
| Assisting damages | 214.13 | — | — | — | ||||
| Combined damages | 1,163.88 | — | — | — | ||||
| Base capture | 45,562 | 1.55 | 0 | — | 0 | — | 0 | — |
| Base defense | 21,256 | 0.72 | 0 | — | 0 | — | 0 | — |
| Experience | 542.41 | — | — | — | ||||
| Hit rate | 59.83% | — | — | — | ||||
| Personal rating | 7,207 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 6,367 | 0 | 0 | 0 | ||||
| WN7 | 1,546.73 | — | — | — | ||||
| WN8 | 1,889.69 | — | — | — | ||||
| WNX | 1,625.86 | — | — | — | ||||
Witch_Project’s progression
A curve needs two points and this account has one so far. It appears once the next snapshot lands.
Tanks shaping Witch_Project’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tier VIII· 3,325 battles2,046.23−78.55 if removed
- Tier X· 2,243 battles1,819.22−43.54 if removed
- Tier VIII· 3,046 battles1,803.36−38.57 if removed
- Tier VI· 1,244 battles2,170.10−21.94 if removed
- Tier VIII· 457 battles1,999.13−9.39 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tier II· 1,745 battles479.03+43.15 if removed
- Tier II· 897 battles656.21+18.15 if removed
- Tier I· 659 battles540.39+11.97 if removed
- Tier VI· 1,240 battles1,315.39+11.61 if removed
- Tier I· 836 battles781.22+10.80 if removed
Witch_Project’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 48 of 157 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
105 of 157 vehicles carry an Ace Tanker (67% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 31 battles1,402the gun carries none
- Tier VIII· 457 battles1,971the gun carries
- Tier VII· 385 battles1,553the gun carries
Witch_Project’s clans history
6 clans · 2y 5mo in clans