UnrealDemand’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 18,585 | 0 | 0 | 0 | ||||
| Tier | 6.51 | — | — | — | ||||
| Wins | 8,208 | 44.16% | 0 | — | 0 | — | 0 | — |
| Losses | 10,091 | 54.30% | 0 | — | 0 | — | 0 | — |
| Draws | 286 | 1.54% | 0 | — | 0 | — | 0 | — |
| Battles survived | 6,167 | 33.18% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 7,168 | 0.39 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.58 | — | — | — | ||||
| Tanks spotted | 7,028 | 0.38 | 0 | — | 0 | — | 0 | — |
| Damages | 420.69 | — | — | — | ||||
| Track damages | 16.86 | — | — | — | ||||
| Spotting damages | 52.86 | — | — | — | ||||
| Assisting damages | 69.72 | — | — | — | ||||
| Combined damages | 490.41 | — | — | — | ||||
| Base capture | 18,978 | 1.02 | 0 | — | 0 | — | 0 | — |
| Base defense | 8,841 | 0.48 | 0 | — | 0 | — | 0 | — |
| Experience | 353.78 | — | — | — | ||||
| Hit rate | 42.08% | — | — | — | ||||
| Personal rating | 3,509 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 2,308 | 0 | 0 | 0 | ||||
| WN7 | 450.07 | — | — | — | ||||
| WN8 | 388.83 | — | — | — | ||||
| WNX | 243.58 | — | — | — | ||||
UnrealDemand’s progression
Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.
Tanks shaping UnrealDemand’s rating
🚀 Lifting the ratingWNX
Tanks that prop the overall up: dropping them would lower the rating.
- M53/M55Tier IX· 2,410 battles614.11−59.40 if removed
- M40/M43Tier VIII· 891 battles670.54−19.08 if removed
- M44Tier VI· 1,152 battles436.41−10.22 if removed
- T92 HMCTier X· 463 battles471.78−6.72 if removed
- Tiger IITier VIII· 622 battles326.53−3.86 if removed
⚓ Dragging the ratingWNX
Tanks that weigh the overall down: dropping them would raise the rating.
- T26E4 SuperPershingTier VIII· 787 battles122.70+7.12 if removed
- T1 CunninghamTier I· 173 battles1.84+3.41 if removed
- ISTier VII· 247 battles75.88+3.06 if removed
- A-20Tier V· 241 battles17.18+2.97 if removed
- Ram IITier V· 537 battles124.60+2.87 if removed
UnrealDemand’s marks and mastery
Marks of Mastery5529124
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
4 of 144 vehicles carry an Ace Tanker (3% of the garage).
UnrealDemand’s clans history
1 clans · 10y 2mo in clans
Jul 2011201420162018202020222024today
