TyphD’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 34,847 | 0 | 0 | 113 | ||||
| Tier | 7.25 | — | — | 8.32 | ||||
| Wins | 18,514 | 53.13% | 0 | — | 0 | — | 55 | 48.67% |
| Losses | 15,880 | 45.57% | 0 | — | 0 | — | 56 | 49.56% |
| Draws | 453 | 1.30% | 0 | — | 0 | — | 2 | 1.77% |
| Battles survived | 8,310 | 23.85% | 0 | — | 0 | — | 15 | 13.27% |
| Tanks destroyed | 33,532 | 0.96 | 0 | — | 0 | — | 88 | 0.78 |
| Destruction ratio | 1.26 | — | — | 0.90 | ||||
| Tanks spotted | 46,356 | 1.33 | 0 | — | 0 | — | 215 | 1.90 |
| Damages | 1,217.45 | — | — | 1,410.03 | ||||
| Track damages | 49.62 | — | — | 38.19 | ||||
| Spotting damages | 321.68 | — | — | 496.52 | ||||
| Assisting damages | 371.30 | — | — | 534.71 | ||||
| Combined damages | 1,588.75 | — | — | 1,849.91 | ||||
| Base capture | 34,739 | 1.00 | 0 | — | 0 | — | 146 | 1.29 |
| Base defense | 13,513 | 0.39 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 725.79 | — | — | 803.51 | ||||
| Hit rate | 69.38% | — | — | 76.29% | ||||
| Personal rating | 6,965 | 0 | 0 | -2 | ||||
| World of Tanks Rating | 6,859 | 0 | 0 | -10 | ||||
| WN7 | 1,297.56 | — | — | 1,129.89 | ||||
| WN8 | 1,725.67 | — | — | 1,380.61 | ||||
| WNX | 1,651.28 | — | — | 1,347.77 | ||||
TyphD’s progression
Tanks shaping TyphD’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- FCM 36 Pak 40Tier III· 538 battles3,379.42−14.31 if removed
- FV217 BadgerTier X· 137 battles2,446.52−5.59 if removed
- TOG II*Tier VI· 277 battles2,337.77−4.52 if removed
- BZ-75Tier X· 84 battles2,863.98−4.33 if removed
- XM57Tier VIII· 195 battles2,282.03−4.19 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- M53/M55Tier IX· 283 battles713.52+10.20 if removed
- Tiger ITier VII· 341 battles992.42+7.35 if removed
- S-51Tier VII· 235 battles680.32+6.36 if removed
- T-34-2Tier VIII· 240 battles976.44+5.68 if removed
- Tiger IITier VIII· 243 battles977.94+5.56 if removed
TyphD’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
116 of 683 vehicles carry a mark (17% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
200 of 683 vehicles carry an Ace Tanker (29% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 34 battles2,461the gun carries none
- Tier V· 33 battles1,046the gun carries none
- Tier VIII· 38 battles2,155the gun carries none
TyphD’s clans history
2 clans · 11y 9mo in clans
