Tivil’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 6,996 | 0 | 0 | 0 | ||||
| Tier | 4.94 | — | — | — | ||||
| Wins | 3,595 | 51.39% | 0 | — | 0 | — | 0 | — |
| Losses | 3,326 | 47.54% | 0 | — | 0 | — | 0 | — |
| Draws | 75 | 1.07% | 0 | — | 0 | — | 0 | — |
| Battles survived | 1,899 | 27.14% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 6,724 | 0.96 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.32 | — | — | — | ||||
| Tanks spotted | 6,213 | 0.89 | 0 | — | 0 | — | 0 | — |
| Damages | 563.27 | — | — | — | ||||
| Track damages | 38.30 | — | — | — | ||||
| Spotting damages | 109.39 | — | — | — | ||||
| Assisting damages | 147.69 | — | — | — | ||||
| Combined damages | 710.96 | — | — | — | ||||
| Base capture | 13,571 | 1.94 | 0 | — | 0 | — | 0 | — |
| Base defense | 3,923 | 0.56 | 0 | — | 0 | — | 0 | — |
| Experience | 363.39 | — | — | — | ||||
| Hit rate | 54.23% | — | — | — | ||||
| Personal rating | 4,771 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,323 | 0 | 0 | 0 | ||||
| WN7 | 1,068.29 | — | — | — | ||||
| WN8 | 1,163.52 | — | — | — | ||||
| WNX | 918.40 | — | — | — | ||||
Tivil’s progression
Tanks shaping Tivil’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T28 PrototypeTier VIII· 145 battles2,072.52−37.52 if removed
- T30Tier IX· 118 battles1,833.14−29.77 if removed
- T25/2Tier VII· 215 battles1,434.73−21.43 if removed
- O-I ExperimentalTier V· 144 battles1,713.92−14.76 if removed
- ISTier VII· 151 battles1,254.46−10.96 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T-60Tier II· 79 battles227.73+5.93 if removed
- Jagdpanzer 38(t) HetzerTier IV· 64 battles202.90+5.49 if removed
- Renault UE 57Tier III· 69 battles296.61+4.71 if removed
- MS-1Tier I· 108 battles362.48+4.54 if removed
- Marder IITier III· 55 battles187.67+4.51 if removed
Tivil’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
7 of 177 vehicles carry a mark (4% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
27 of 177 vehicles carry an Ace Tanker (15% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
Tivil’s clans history
1 clans · 11y 5mo in clans
