TemperTheory’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 23,033 | 0 | 0 | 0 | ||||
| Tier | 8.20 | — | — | — | ||||
| Wins | 12,907 | 56.04% | 0 | — | 0 | — | 0 | — |
| Losses | 9,891 | 42.94% | 0 | — | 0 | — | 0 | — |
| Draws | 235 | 1.02% | 0 | — | 0 | — | 0 | — |
| Battles survived | 9,121 | 39.60% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 30,461 | 1.32 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 2.19 | — | — | — | ||||
| Tanks spotted | 27,225 | 1.18 | 0 | — | 0 | — | 0 | — |
| Damages | 2,073.39 | — | — | — | ||||
| Track damages | 96.78 | — | — | — | ||||
| Spotting damages | 396.44 | — | — | — | ||||
| Assisting damages | 493.22 | — | — | — | ||||
| Combined damages | 2,566.61 | — | — | — | ||||
| Base capture | 11,228 | 0.49 | 0 | — | 0 | — | 0 | — |
| Base defense | 23,315 | 1.01 | 0 | — | 0 | — | 0 | — |
| Experience | 830.35 | — | — | — | ||||
| Hit rate | 73.25% | — | — | — | ||||
| Personal rating | 9,690 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 8,848 | 0 | 0 | 0 | ||||
| WN7 | 1,760.65 | — | — | — | ||||
| WN8 | 2,753.30 | — | — | — | ||||
| WNX | 2,733.87 | — | — | — | ||||
TemperTheory’s progression
Tanks shaping TemperTheory’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Panhard EBR 105Tier X· 500 battles3,930.67−32.78 if removed
- T95/FV4201 ChieftainTier X· 622 battles3,467.35−29.97 if removed
- Strv 103BTier X· 422 battles3,768.83−22.61 if removed
- Grille 15Tier X· 496 battles3,446.25−18.50 if removed
- Object 907Tier X· 379 battles3,577.82−18.40 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Type 4 HeavyTier IX· 346 battles1,222.03+30.10 if removed
- T26E4 SuperPershingTier VIII· 438 battles1,374.08+26.45 if removed
- SU-100YTier VI· 680 battles1,641.01+21.11 if removed
- T34Tier VIII· 371 battles1,701.23+16.78 if removed
- M46 Patton KRTier VIII· 484 battles2,012.20+14.93 if removed
TemperTheory’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
94 of 261 vehicles carry a mark (36% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
115 of 261 vehicles carry an Ace Tanker (44% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier X· 36 battles3,726the gun carries none
- Tier IX· 33 battles3,678the gun carries none
- Tier VIII· 30 battles3,341the gun carries none
TemperTheory’s clans history
11 clans · 9y 10mo in clans
