TOAHellboy’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 5,268 | 0 | 0 | 0 | ||||
| Tier | 7.73 | — | — | — | ||||
| Wins | 2,500 | 47.46% | 0 | — | 0 | — | 0 | — |
| Losses | 2,696 | 51.18% | 0 | — | 0 | — | 0 | — |
| Draws | 72 | 1.37% | 0 | — | 0 | — | 0 | — |
| Battles survived | 1,563 | 29.67% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 3,645 | 0.69 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.98 | — | — | — | ||||
| Tanks spotted | 3,182 | 0.60 | 0 | — | 0 | — | 0 | — |
| Damages | 996.86 | — | — | — | ||||
| Track damages | 50.11 | — | — | — | ||||
| Spotting damages | 198.73 | — | — | — | ||||
| Assisting damages | 248.83 | — | — | — | ||||
| Combined damages | 1,245.69 | — | — | — | ||||
| Base capture | 4,229 | 0.80 | 0 | — | 0 | — | 0 | — |
| Base defense | 1,507 | 0.29 | 0 | — | 0 | — | 0 | — |
| Experience | 622.85 | — | — | — | ||||
| Hit rate | 59.84% | — | — | — | ||||
| Personal rating | 5,141 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,856 | 0 | 0 | 0 | ||||
| WN7 | 837.08 | — | — | — | ||||
| WN8 | 1,032.30 | — | — | — | ||||
| WNX | 988.59 | — | — | — | ||||
TOAHellboy’s progression
Tanks shaping TOAHellboy’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- M40/M43Tier VIII· 369 battles1,183.11−21.29 if removed
- SU-130PMTier VIII· 248 battles1,211.36−11.82 if removed
- ISU-152Tier VIII· 163 battles1,271.61−10.35 if removed
- Object 703 Version IITier VIII· 240 battles1,133.53−8.11 if removed
- ChallengerTier VII· 50 battles1,790.19−6.86 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- M6Tier VI· 35 battles70.62+6.83 if removed
- T29Tier VII· 90 battles632.74+6.55 if removed
- Bat.-Châtillon BourrasqueTier VIII· 52 battles524.51+5.87 if removed
- T-44Tier VIII· 62 battles578.79+5.41 if removed
- Kanonenjagdpanzer 105Tier VIII· 141 battles848.95+4.24 if removed
TOAHellboy’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
2 of 126 vehicles carry a mark (2% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
7 of 126 vehicles carry an Ace Tanker (6% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VII· 50 battles1,436the gun carries none
- Tier VIII· 59 battles1,599the gun carries none
- Tier VI· 28 battles1,051the gun carries none
TOAHellboy’s clans history
2 clans · 6y 11mo in clans
