TGail’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 3,035 | 0 | 0 | 0 | ||||
| Tier | 7.97 | — | — | — | ||||
| Wins | 1,324 | 43.62% | 0 | — | 0 | — | 0 | — |
| Losses | 1,661 | 54.73% | 0 | — | 0 | — | 0 | — |
| Draws | 50 | 1.65% | 0 | — | 0 | — | 0 | — |
| Battles survived | 834 | 27.48% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 1,593 | 0.52 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.72 | — | — | — | ||||
| Tanks spotted | 1,497 | 0.49 | 0 | — | 0 | — | 0 | — |
| Damages | 779.88 | — | — | — | ||||
| Track damages | 33.85 | — | — | — | ||||
| Spotting damages | 203.17 | — | — | — | ||||
| Assisting damages | 237.01 | — | — | — | ||||
| Combined damages | 1,016.89 | — | — | — | ||||
| Base capture | 1,118 | 0.37 | 0 | — | 0 | — | 0 | — |
| Base defense | 1,130 | 0.37 | 0 | — | 0 | — | 0 | — |
| Experience | 518.35 | — | — | — | ||||
| Hit rate | 57.64% | — | — | — | ||||
| Personal rating | 4,015 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 2,857 | 0 | 0 | 0 | ||||
| WN7 | 589.97 | — | — | — | ||||
| WN8 | 617.10 | — | — | — | ||||
| WNX | 527.07 | — | — | — | ||||
TGail’s progression
Tanks shaping TGail’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Rheinmetall SkorpionTier VIII· 618 battles758.00−55.56 if removed
- Progetto M35 mod. 46Tier VIII· 281 battles975.13−40.88 if removed
- M60Tier X· 99 battles1,089.54−21.26 if removed
- SFAC 105Tier VIII· 126 battles1,010.89−19.52 if removed
- RamboTier IX· 82 battles822.59−8.19 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Bisonte C45Tier VIII· 113 battles72.50+22.77 if removed
- M-VI-YTier IX· 110 battles167.88+17.33 if removed
- FV4202Tier VIII· 79 battles35.97+15.95 if removed
- T1 HeavyTier V· 112 battles181.00+10.80 if removed
- Pawlack TankTier VI· 68 battles67.45+10.00 if removed
TGail’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 48 vehicles carry a mark (0% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
0 of 48 vehicles carry an Ace Tanker (0% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier IX· 31 battles1,337the gun carries none
- Tier X· 99 battles2,047the gun carries none
TGail’s clans history
2 clans · 2y 8mo in clans
