TACPMod’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 19,889 | 0 | 0 | 0 | ||||
| Tier | 6.65 | — | — | — | ||||
| Wins | 9,429 | 47.41% | 0 | — | 0 | — | 0 | — |
| Losses | 10,280 | 51.69% | 0 | — | 0 | — | 0 | — |
| Draws | 180 | 0.91% | 0 | — | 0 | — | 0 | — |
| Battles survived | 4,798 | 24.12% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 10,998 | 0.55 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.73 | — | — | — | ||||
| Tanks spotted | 16,424 | 0.83 | 0 | — | 0 | — | 0 | — |
| Damages | 572.37 | — | — | — | ||||
| Track damages | 41.10 | — | — | — | ||||
| Spotting damages | 180.87 | — | — | — | ||||
| Assisting damages | 221.96 | — | — | — | ||||
| Combined damages | 794.34 | — | — | — | ||||
| Base capture | 8,500 | 0.43 | 0 | — | 0 | — | 0 | — |
| Base defense | 7,322 | 0.37 | 0 | — | 0 | — | 0 | — |
| Experience | 329.42 | — | — | — | ||||
| Hit rate | 55.29% | — | — | — | ||||
| Personal rating | 3,795 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,907 | 0 | 0 | 0 | ||||
| WN7 | 696.17 | — | — | — | ||||
| WN8 | 773.87 | — | — | — | ||||
| WNX | 629.99 | — | — | — | ||||
TACPMod’s progression
Tanks shaping TACPMod’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Waffenträger auf Pz. IVTier IX· 835 battles877.62−15.20 if removed
- Emil ITier VIII· 849 battles899.95−14.31 if removed
- M44Tier VI· 565 battles1,192.50−13.03 if removed
- M40/M43Tier VIII· 438 battles1,137.11−12.81 if removed
- JagdtigerTier IX· 700 battles818.92−10.29 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- JagdpantherTier VII· 862 battles311.52+15.21 if removed
- Jagdpanzer IVTier VI· 347 battles91.77+10.69 if removed
- StuG III Ausf. GTier V· 259 battles53.78+7.43 if removed
- CrusaderTier VI· 3,475 battles481.45+7.19 if removed
- Type 3 Chi-NuTier V· 258 battles72.21+6.83 if removed
TACPMod’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
13 of 123 vehicles carry a mark (11% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
9 of 123 vehicles carry an Ace Tanker (7% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 175 battles500the gun carries none
TACPMod’s clans history
1 clans · 4y 8mo in clans