SwayCommander’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 6,323 | 0 | 0 | 0 | ||||
| Tier | 7.36 | — | — | — | ||||
| Wins | 2,841 | 44.93% | 0 | — | 0 | — | 0 | — |
| Losses | 3,364 | 53.20% | 0 | — | 0 | — | 0 | — |
| Draws | 118 | 1.87% | 0 | — | 0 | — | 0 | — |
| Battles survived | 1,090 | 17.24% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 2,623 | 0.41 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.50 | — | — | — | ||||
| Tanks spotted | 5,471 | 0.87 | 0 | — | 0 | — | 0 | — |
| Damages | 568.34 | — | — | — | ||||
| Track damages | 32.21 | — | — | — | ||||
| Spotting damages | 218.10 | — | — | — | ||||
| Assisting damages | 250.31 | — | — | — | ||||
| Combined damages | 818.65 | — | — | — | ||||
| Base capture | 5,624 | 0.89 | 0 | — | 0 | — | 0 | — |
| Base defense | 1,429 | 0.23 | 0 | — | 0 | — | 0 | — |
| Experience | 483.36 | — | — | — | ||||
| Hit rate | 71.10% | — | — | — | ||||
| Personal rating | 3,380 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 7,704 | 0 | 0 | 0 | ||||
| WN7 | 540.04 | — | — | — | ||||
| WN8 | 491.27 | — | — | — | ||||
| WNX | 394.84 | — | — | — | ||||
SwayCommander’s progression
Tanks shaping SwayCommander’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- VK 45.02 (P) Ausf. BTier IX· 236 battles2,113.71−58.13 if removed
- Type 4 HeavyTier IX· 247 battles1,646.39−53.78 if removed
- VK 45.02 (P) Ausf. ATier VIII· 167 battles1,818.20−32.16 if removed
- O-HoTier VIII· 118 battles1,654.52−21.21 if removed
- T-34-3Tier VIII· 120 battles1,518.69−18.17 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T34Tier VIII· 1,132 battles24.82+113.50 if removed
- AMX 50 100Tier VIII· 756 battles83.43+57.16 if removed
- FCM 50 tTier VIII· 376 battles28.98+32.28 if removed
- AMX AC mle. 48Tier VIII· 255 battles21.14+22.53 if removed
- AMX 50 120Tier IX· 337 battles137.34+21.48 if removed
SwayCommander’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
10 of 107 vehicles carry a mark (9% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
9 of 107 vehicles carry an Ace Tanker (8% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 95 battles1,524the gun carries none
- Tier VIII· 120 battles1,673the gun carries none
- Tier VIII· 79 battles1,929the gun carries
- Tier V· 36 battles1,190the gun carries
- Tier IX· 236 battles2,465the gun carries
SwayCommander’s clans history
4 clans · 11y 11mo in clans
