Steelpunch’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 29,153 | 0 | 0 | 6 | ||||
| Tier | 7.81 | — | — | 10.00 | ||||
| Wins | 13,830 | 47.44% | 0 | — | 0 | — | 3 | 50.00% |
| Losses | 15,014 | 51.50% | 0 | — | 0 | — | 3 | 50.00% |
| Draws | 309 | 1.06% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 7,054 | 24.20% | 0 | — | 0 | — | 3 | 50.00% |
| Tanks destroyed | 21,560 | 0.74 | 0 | — | 0 | — | 3 | 0.50 |
| Destruction ratio | 0.98 | — | — | 1.00 | ||||
| Tanks spotted | 29,662 | 1.02 | 0 | — | 0 | — | 6 | 1.00 |
| Damages | 1,117.60 | — | — | 2,088.00 | ||||
| Track damages | 58.62 | — | — | 0.00 | ||||
| Spotting damages | 249.03 | — | — | 230.17 | ||||
| Assisting damages | 307.64 | — | — | 230.17 | ||||
| Combined damages | 1,425.24 | — | — | 2,318.17 | ||||
| Base capture | 37,047 | 1.27 | 0 | — | 0 | — | 0 | 0.00 |
| Base defense | 11,920 | 0.41 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 615.51 | — | — | 833.00 | ||||
| Hit rate | 68.86% | — | — | 65.57% | ||||
| Personal rating | 5,296 | 0 | 0 | +1 | ||||
| World of Tanks Rating | 4,768 | 0 | 0 | +1 | ||||
| WN7 | 964.45 | — | — | 919.00 | ||||
| WN8 | 1,231.86 | — | — | 1,392.01 | ||||
| WNX | 1,134.24 | — | — | 1,294.40 | ||||
Steelpunch’s progression
Tanks shaping Steelpunch’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- M53/M55Tier IX· 998 battles1,567.92−19.47 if removed
- FCM 50 tTier VIII· 590 battles1,719.83−15.88 if removed
- Object 907Tier X· 338 battles2,043.84−14.75 if removed
- T-22 mediumTier X· 214 battles2,395.17−11.97 if removed
- IS-6Tier VIII· 1,185 battles1,376.26−10.59 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T-10Tier IX· 295 battles376.91+10.18 if removed
- T-34-3Tier VIII· 1,021 battles958.44+6.47 if removed
- AMX M4 mle. 45Tier VII· 181 battles315.35+5.74 if removed
- T69Tier VIII· 226 battles539.33+5.04 if removed
- KV-85Tier VI· 585 battles813.78+4.97 if removed
Steelpunch’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 342 of 343 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
39 of 343 vehicles carry an Ace Tanker (11% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 40 battles1,011the gun carries none
- Tier VI· 29 battles1,309the gun carries none
- Tier VIII· 46 battles1,745the gun carries none
- Tier VIII· 41 battles1,399the gun carries none
- Tier VIII· 25 battles1,582the gun carries none
- Tier X· 37 battles2,213the gun carries none
Steelpunch’s clans history
6 clans · 2y in clans
