Solarcore’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 34,578 | 0 | 0 | 0 | ||||
| Tier | 7.53 | — | — | — | ||||
| Wins | 16,974 | 49.09% | 0 | — | 0 | — | 0 | — |
| Losses | 17,167 | 49.65% | 0 | — | 0 | — | 0 | — |
| Draws | 437 | 1.26% | 0 | — | 0 | — | 0 | — |
| Battles survived | 8,301 | 24.01% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 24,455 | 0.71 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.93 | — | — | — | ||||
| Tanks spotted | 45,856 | 1.33 | 0 | — | 0 | — | 0 | — |
| Damages | 943.49 | — | — | — | ||||
| Track damages | 41.47 | — | — | — | ||||
| Spotting damages | 251.01 | — | — | — | ||||
| Assisting damages | 292.47 | — | — | — | ||||
| Combined damages | 1,235.97 | — | — | — | ||||
| Base capture | 28,179 | 0.81 | 0 | — | 0 | — | 0 | — |
| Base defense | 18,433 | 0.53 | 0 | — | 0 | — | 0 | — |
| Experience | 420.91 | — | — | — | ||||
| Hit rate | 66.86% | — | — | — | ||||
| Personal rating | 5,330 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,684 | 0 | 0 | 0 | ||||
| WN7 | 981.35 | — | — | — | ||||
| WN8 | 1,140.58 | — | — | — | ||||
| WNX | 1,005.64 | — | — | — | ||||
Solarcore’s progression
Tanks shaping Solarcore’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Jagdpanzer E 100Tier X· 1,971 battles1,438.35−34.75 if removed
- E 75Tier IX· 2,140 battles1,267.36−25.87 if removed
- JagdtigerTier IX· 1,283 battles1,463.06−21.02 if removed
- E 50 Ausf. MTier X· 1,270 battles1,232.57−12.59 if removed
- E 100Tier X· 921 battles1,289.68−10.88 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Spähpanzer Ru 251Tier IX· 754 battles724.32+6.77 if removed
- VK 16.02 LeopardTier V· 250 battles29.37+6.62 if removed
- Pz.Kpfw. II LuchsTier IV· 384 battles297.41+5.23 if removed
- AMX 13 90Tier IX· 568 battles727.41+4.94 if removed
- VK 36.01 (H)Tier VI· 492 battles502.09+4.80 if removed
Solarcore’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
38 of 196 vehicles carry a mark (19% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
27 of 196 vehicles carry an Ace Tanker (14% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 231 battles881the gun carries none
- Tier VIII· 54 battles1,213the gun carries none
- Tier VIII· 291 battles1,378the gun carries none
Solarcore’s clans history
1 clans · 11y in clans
