SAA3’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 67,039 | 14 | 92 | 201 | ||||
| Tier | 7.35 | 9.71 | 9.48 | 8.88 | ||||
| Wins | 32,310 | 48.20% | 5 | 35.71% | 45 | 48.91% | 90 | 44.78% |
| Losses | 34,050 | 50.79% | 8 | 57.14% | 45 | 48.91% | 109 | 54.23% |
| Draws | 679 | 1.01% | 1 | 7.14% | 2 | 2.17% | 2 | 1.00% |
| Battles survived | 13,055 | 19.47% | 1 | 7.14% | 13 | 14.13% | 27 | 13.43% |
| Tanks destroyed | 40,244 | 0.60 | 10 | 0.71 | 46 | 0.50 | 101 | 0.50 |
| Destruction ratio | 0.75 | 0.77 | 0.58 | 0.58 | ||||
| Tanks spotted | 84,375 | 1.26 | 27 | 1.93 | 99 | 1.08 | 223 | 1.11 |
| Damages | 872.61 | 1,306.50 | 1,274.26 | 1,133.45 | ||||
| Track damages | 46.61 | 0.00 | 34.88 | 28.95 | ||||
| Spotting damages | 226.96 | 180.29 | 209.26 | 220.21 | ||||
| Assisting damages | 273.57 | 180.29 | 244.14 | 249.16 | ||||
| Combined damages | 1,146.17 | 1,486.79 | 1,518.40 | 1,413.60 | ||||
| Base capture | 63,116 | 0.94 | 27 | 1.93 | 123 | 1.34 | 138 | 0.69 |
| Base defense | 27,464 | 0.41 | 0 | 0.00 | 10 | 0.11 | 10 | 0.05 |
| Experience | 598.60 | 689.07 | 738.96 | 686.88 | ||||
| Hit rate | 63.62% | 70.91% | 73.48% | 71.61% | ||||
| Personal rating | 4,785 | 0 | +2 | 0 | ||||
| World of Tanks Rating | 3,969 | 0 | -2 | -3 | ||||
| WN7 | 881.12 | 767.39 | 760.77 | 699.21 | ||||
| WN8 | 991.78 | 816.86 | 844.65 | 792.14 | ||||
| WNX | 847.70 | 707.48 | 646.75 | 667.30 | ||||
SAA3’s progression
Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.
Tanks shaping SAA3’s rating
🚀 Lifting the ratingWNX
Tanks that prop the overall up: dropping them would lower the rating.
- M2 LightTier II· 494 battles1,744.00−4.19 if removed
- T57 HeavyTier X· 633 battles1,133.98−3.88 if removed
- T110E4Tier X· 483 battles1,143.14−3.06 if removed
- WZ-111G FTTier IX· 189 battles1,760.49−2.96 if removed
- Tiger 131Tier VI· 451 battles1,306.02−2.32 if removed
⚓ Dragging the ratingWNX
Tanks that weigh the overall down: dropping them would raise the rating.
- AMX 13 90Tier IX· 567 battles456.72+3.81 if removed
- Spähpanzer Ru 251Tier IX· 426 battles375.86+3.40 if removed
- T1E6Tier II· 219 battles19.27+2.49 if removed
- T49Tier IX· 248 battles333.33+2.36 if removed
- WZ-132ATier IX· 247 battles473.82+1.59 if removed
SAA3’s marks and mastery
Marks of Excellence272226
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 98 of 721 vehicles. The rest fill in as the account is refreshed.
Marks of Mastery104242240101
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
101 of 721 vehicles carry an Ace Tanker (14% of the garage).
SAA3’s clans history
2 clans · 9y 9mo in clans
