Rule4’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 24,105 | 0 | 0 | 224 | ||||
| Tier | 7.67 | — | — | 7.86 | ||||
| Wins | 12,240 | 50.78% | 0 | — | 0 | — | 110 | 49.11% |
| Losses | 11,592 | 48.09% | 0 | — | 0 | — | 113 | 50.45% |
| Draws | 273 | 1.13% | 0 | — | 0 | — | 1 | 0.45% |
| Battles survived | 6,445 | 26.74% | 0 | — | 0 | — | 46 | 20.54% |
| Tanks destroyed | 20,257 | 0.84 | 0 | — | 0 | — | 110 | 0.49 |
| Destruction ratio | 1.15 | — | — | 0.62 | ||||
| Tanks spotted | 26,461 | 1.10 | 0 | — | 0 | — | 239 | 1.07 |
| Damages | 1,106.85 | — | — | 928.44 | ||||
| Track damages | 56.55 | — | — | 38.77 | ||||
| Spotting damages | 278.14 | — | — | 297.54 | ||||
| Assisting damages | 334.69 | — | — | 336.31 | ||||
| Combined damages | 1,441.53 | — | — | 1,272.00 | ||||
| Base capture | 51,487 | 2.14 | 0 | — | 0 | — | 62 | 0.28 |
| Base defense | 5,767 | 0.24 | 0 | — | 0 | — | 32 | 0.14 |
| Experience | 645.86 | — | — | 644.24 | ||||
| Hit rate | 65.09% | — | — | 61.15% | ||||
| Personal rating | 6,185 | 0 | 0 | -9 | ||||
| World of Tanks Rating | 5,312 | 0 | 0 | -9 | ||||
| WN7 | 1,067.99 | — | — | 776.19 | ||||
| WN8 | 1,303.92 | — | — | 897.65 | ||||
| WNX | 1,271.71 | — | — | 815.77 | ||||
Rule4’s progression
Tanks shaping Rule4’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T110E3Tier X· 1,100 battles1,901.30−41.26 if removed
- T95Tier IX· 944 battles2,018.76−36.28 if removed
- Object 252U DefenderTier VIII· 1,435 battles1,558.61−19.52 if removed
- FV215b (183)Tier X· 873 battles1,591.37−15.69 if removed
- Object 252UTier VIII· 670 battles1,612.43−10.21 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- 8,8 cm Pak 43 JagdtigerTier VIII· 921 battles846.46+15.44 if removed
- IS-3ATier VIII· 800 battles937.47+12.62 if removed
- FV4202Tier VIII· 408 battles644.83+10.89 if removed
- leKpz M 41 90 mm GFTier VIII· 354 battles589.86+8.08 if removed
- KV-1STier VI· 250 battles748.28+4.21 if removed
Rule4’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
39 of 278 vehicles carry a mark (14% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
50 of 278 vehicles carry an Ace Tanker (18% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 39 battles1,506the gun carries none
- Tier VIII· 55 battles1,540the gun carries none
- Tier VI· 41 battles1,287the gun carries none
- Tier IX· 34 battles2,059the gun carries none
- Tier VIII· 69 battles1,647the gun carries none
- Tier VIII· 149 battles1,436the gun carries none
Rule4’s clans history
11 clans · 9y 9mo in clans
