RiflesBoy’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 25,837 | 0 | 0 | 0 | ||||
| Tier | 6.71 | — | — | — | ||||
| Wins | 13,042 | 50.48% | 0 | — | 0 | — | 0 | — |
| Losses | 12,551 | 48.58% | 0 | — | 0 | — | 0 | — |
| Draws | 244 | 0.94% | 0 | — | 0 | — | 0 | — |
| Battles survived | 6,432 | 24.89% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 20,258 | 0.78 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.04 | — | — | — | ||||
| Tanks spotted | 22,898 | 0.89 | 0 | — | 0 | — | 0 | — |
| Damages | 903.55 | — | — | — | ||||
| Track damages | 50.43 | — | — | — | ||||
| Spotting damages | 199.54 | — | — | — | ||||
| Assisting damages | 249.96 | — | — | — | ||||
| Combined damages | 1,153.51 | — | — | — | ||||
| Base capture | 26,080 | 1.01 | 0 | — | 0 | — | 0 | — |
| Base defense | 11,486 | 0.44 | 0 | — | 0 | — | 0 | — |
| Experience | 472.87 | — | — | — | ||||
| Hit rate | 66.89% | — | — | — | ||||
| Personal rating | 5,441 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,884 | 0 | 0 | 0 | ||||
| WN7 | 1,031.73 | — | — | — | ||||
| WN8 | 1,327.51 | — | — | — | ||||
| WNX | 1,201.32 | — | — | — | ||||
RiflesBoy’s progression
Tanks shaping RiflesBoy’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Object 704Tier IX· 228 battles2,199.08−12.24 if removed
- ISU-152Tier VIII· 555 battles1,532.73−10.35 if removed
- M4A1 RevaloriséTier VIII· 466 battles1,641.17−9.93 if removed
- WZ-111-1G FTTier VIII· 152 battles2,148.83−6.33 if removed
- Object 263Tier IX· 116 battles2,220.29−5.99 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- M5 StuartTier IV· 124 battles36.69+5.54 if removed
- M7Tier V· 158 battles167.50+4.95 if removed
- Jagdpanzer 38(t) HetzerTier IV· 141 battles179.44+4.47 if removed
- Tiger (P)Tier VII· 304 battles879.20+4.29 if removed
- T37Tier VI· 182 battles489.74+4.26 if removed
RiflesBoy’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
86 of 359 vehicles carry a mark (24% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
81 of 359 vehicles carry an Ace Tanker (23% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 37 battles2,173the gun carries none
- Tier VIII· 42 battles1,952the gun carries none
- Tier VIII· 27 battles1,841the gun carries none
RiflesBoy’s clans history
3 clans · 11y 6mo in clans
