RedJammer’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 29,888 | 5 | 11 | 65 | ||||
| Tier | 7.54 | 8.40 | 8.73 | 7.34 | ||||
| Wins | 14,232 | 47.62% | 2 | 40.00% | 6 | 54.55% | 36 | 55.38% |
| Losses | 15,173 | 50.77% | 3 | 60.00% | 5 | 45.45% | 27 | 41.54% |
| Draws | 483 | 1.62% | 0 | 0.00% | 0 | 0.00% | 2 | 3.08% |
| Battles survived | 7,637 | 25.55% | 0 | 0.00% | 3 | 27.27% | 14 | 21.54% |
| Tanks destroyed | 19,557 | 0.65 | 4 | 0.80 | 10 | 0.91 | 46 | 0.71 |
| Destruction ratio | 0.88 | 0.80 | 1.25 | 0.90 | ||||
| Tanks spotted | 24,594 | 0.82 | 2 | 0.40 | 8 | 0.73 | 63 | 0.97 |
| Damages | 905.89 | 1,681.40 | 1,799.00 | 1,117.80 | ||||
| Track damages | 41.59 | 0.00 | 0.00 | 30.03 | ||||
| Spotting damages | 255.83 | 293.60 | 331.91 | 279.82 | ||||
| Assisting damages | 297.41 | 293.60 | 331.91 | 309.85 | ||||
| Combined damages | 1,203.31 | 1,975.00 | 2,130.91 | 1,427.65 | ||||
| Base capture | 33,977 | 1.14 | 0 | 0.00 | 0 | 0.00 | 68 | 1.05 |
| Base defense | 10,557 | 0.35 | 0 | 0.00 | 0 | 0.00 | 84 | 1.29 |
| Experience | 563.90 | 740.80 | 887.55 | 761.45 | ||||
| Hit rate | 63.63% | 68.09% | 70.97% | 65.24% | ||||
| Personal rating | 4,974 | 0 | +1 | +4 | ||||
| World of Tanks Rating | 4,228 | +1 | +1 | +5 | ||||
| WN7 | 835.52 | 908.52 | 1,218.19 | 1,201.76 | ||||
| WN8 | 945.87 | 1,483.20 | 1,777.13 | 1,363.62 | ||||
| WNX | 865.93 | 1,499.72 | 1,712.20 | 1,202.88 | ||||
RedJammer’s progression
Tanks shaping RedJammer’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- E 75Tier IX· 1,642 battles1,301.20−28.81 if removed
- Somua SMTier VIII· 2,545 battles1,092.21−22.36 if removed
- T110E3Tier X· 704 battles1,217.92−11.04 if removed
- T-34-85MTier VI· 1,335 battles1,070.11−8.95 if removed
- Object 252U DefenderTier VIII· 898 battles1,142.06−8.95 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- 112Tier VIII· 1,686 battles492.51+21.22 if removed
- Cruiser Mk. IVTier IV· 817 battles136.28+14.64 if removed
- Black PrinceTier VII· 387 battles382.77+6.52 if removed
- CrusaderTier VI· 332 battles183.23+6.35 if removed
- CromwellTier VI· 662 battles511.92+5.25 if removed
RedJammer’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 302 of 303 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
22 of 303 vehicles carry an Ace Tanker (7% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier IX· 25 battles1,447the gun carries none
- Tier VIII· 98 battles1,651the gun carries none
- Tier VIII· 33 battles1,366the gun carries none
- Tier V· 46 battles915the gun carries none
- Tier VIII· 31 battles1,379the gun carries none
- Tier VI· 29 battles1,032the gun carries none
RedJammer’s clans history
8 clans · 5y 5mo in clans