Projectile_Malfunction

Joined Aug 2017Last battle Updated
en
[UHMMM] Ultra Hot Maximum Multi MeMes
Combat Officer · joined 28 May 2024
UHMMM emblem

Projectile_Malfunction’s random battles stats ·

StatTotalLast 24hLast 7dLast 30d
Battles2,2960023
Tier4.447.09
Wins1,33658.19%001356.52%
Losses90939.59%00939.13%
Draws512.22%0014.35%
Battles survived1,11048.34%001252.17%
Tanks destroyed4,1811.8200281.22
Destruction ratio3.532.55
Tanks spotted2,2680.990070.30
Damages1,061.031,119.00
Track damages30.1252.35
Spotting damages98.14142.17
Assisting damages128.26194.52
Combined damages1,189.291,313.52
Base capture6,5232.840000.00
Base defense4,5331.970000.00
Experience714.83733.13
Hit rate67.73%57.63%
Personal rating6,71900+9
World of Tanks Rating7,63000+2
WN72,105.691,268.49
WN83,714.961,650.25
WNX3,056.631,505.77

Projectile_Malfunction’s progression

Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.

Tanks shaping Projectile_Malfunction’s rating

🚀 Lifting the ratingWNX

Tanks that prop the overall up: dropping them would lower the rating.

  • StuG III Ausf. B
    Tier IV· 48 battles
    5,379.29−38.53 if removed
  • SU-76G FT
    Tier IV· 52 battles
    4,269.85−22.94 if removed
  • T-28
    Tier IV· 52 battles
    4,103.60−22.80 if removed
  • M10 RBFM
    Tier V· 30 battles
    4,741.93−22.61 if removed
  • Jagdpanzer 38(t) Hetzer
    Tier IV· 75 battles
    3,849.21−22.19 if removed
Dragging the ratingWNX

Tanks that weigh the overall down: dropping them would raise the rating.

  • T25/2
    Tier VII· 38 battles
    1,719.77+37.08 if removed
  • T-34
    Tier V· 51 battles
    1,659.05+35.48 if removed
  • M18 Hellcat
    Tier VI· 39 battles
    2,321.10+17.58 if removed
  • T67
    Tier V· 75 battles
    2,565.52+16.69 if removed
  • Churchill I
    Tier V· 37 battles
    2,533.80+10.13 if removed

Projectile_Malfunction’s marks and mastery

Marks of Excellence400

Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.

TierNone
X1
IX1
VIII4
VII3
VI10
V154
IV31
III16
II12
I10

Marks read for 107 of 108 vehicles. The rest fill in as the account is refreshed.

Marks of Mastery143rd Class3232nd Class2231st Class144Ace TankerM

Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.

TierNone3rd Class32nd Class21st Class1Ace TankerM
X1
IX1
VIII121
VII12
VI1333
V1469
IV1426
III3544
II1542
I4312

44 of 108 vehicles carry an Ace Tanker (41% of the garage).

Playing above the gun

Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.

  • Tier V· 30 battles
    1,726the gun carries none
  • Tier V· 31 battles
    1,452the gun carries none
  • Tier VI· 35 battles
    1,684the gun carries none

Projectile_Malfunction’s clans history

2 clans · 2y 8mo in clans

Aug 201720192020202120222023202420252026today
[UHMMM]UHMMM emblemUltra Hot Maximum Multi MeMescurrent2 years
[UHMM]UHMM emblemUltra Hot Multi MeMes27 May 20246 months