ProjectXL37

Joined Feb 2013Last battle Updated
en
[PROXL] Project Experimental Liberators
Executive Officer · joined 11 Oct 2014
PROXL emblem

ProjectXL37’s random battles stats ·

StatTotalLast 24hLast 7dLast 30d
Battles1,885000
Tier5.89———
Wins99152.57%0—0—0—
Losses87946.63%0—0—0—
Draws150.80%0—0—0—
Battles survived41221.86%0—0—0—
Tanks destroyed1,8390.980—0—0—
Destruction ratio1.25———
Tanks spotted2,3351.240—0—0—
Damages778.23———
Track damages39.29———
Spotting damages208.64———
Assisting damages247.93———
Combined damages1,026.16———
Base capture2,0441.080—0—0—
Base defense9940.530—0—0—
Experience468.72———
Hit rate67.16%———
Personal rating5,051000
World of Tanks Rating6,359000
WN71,213.34———
WN81,552.77———
WNX1,258.37———

ProjectXL37’s progression

Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.

Tanks shaping ProjectXL37’s rating

🚀 Lifting the ratingWNX

Tanks that prop the overall up: dropping them would lower the rating.

  • STA-1
    Tier VIII· 279 battles
    1,706.39−108.95 if removed
  • Type 5 Chi-Ri
    Tier VII· 209 battles
    1,650.74−53.39 if removed
  • Heavy Tank No. VI
    Tier VI· 71 battles
    1,959.73−26.19 if removed
  • O-I Experimental
    Tier V· 68 battles
    1,682.60−12.48 if removed
  • O-I
    Tier VI· 93 battles
    1,380.18−8.35 if removed
⚓ Dragging the ratingWNX

Tanks that weigh the overall down: dropping them would raise the rating.

  • Type 4 Chi-To
    Tier VI· 182 battles
    947.32+28.13 if removed
  • Type 3 Chi-Nu Kai
    Tier V· 234 battles
    993.72+27.34 if removed
  • Type 97 Chi-Ha
    Tier III· 49 battles
    362.69+14.92 if removed
  • Type 3 Chi-Nu
    Tier V· 110 battles
    971.91+12.95 if removed
  • Type 1 Chi-He
    Tier IV· 62 battles
    844.96+9.53 if removed

ProjectXL37’s marks and mastery

Marks of Excellence610

Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.

TierNone
X4———
IX2———
VIII21——
VII1—1—
VI12——
V13——
IV6———
III10———
II17———
I7———

7 of 58 vehicles carry a mark (12% of the garage).

Marks of Mastery73rd Class3102nd Class2111st Class112Ace TankerM

Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.

TierNone3rd Class32nd Class21st Class1Ace TankerM
X2—11—
IX———11
VIII1——11
VII———11
VI————3
V——1—3
IV11112
III51121
II7253—
I2311—

12 of 58 vehicles carry an Ace Tanker (21% of the garage).

Playing above the gun

Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.

  • Tier VI· 71 battles
    1,364the gun carries none
  • Tier VIII· 87 battles
    1,517the gun carries none
  • Tier IX· 33 battles
    1,773the gun carries none
  • Tier VIII· 279 battles
    1,737the gun carries

ProjectXL37’s clans history

1 clans · 11y 10mo in clans

Feb 2013201420152016201720182019202020212022202320242025today
[PROXL]PROXL emblemProject Experimental Liberatorscurrent12 years