Program_Knight’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 679 | 0 | 0 | 0 | ||||
| Tier | 4.41 | — | — | — | ||||
| Wins | 320 | 47.13% | 0 | — | 0 | — | 0 | — |
| Losses | 351 | 51.69% | 0 | — | 0 | — | 0 | — |
| Draws | 8 | 1.18% | 0 | — | 0 | — | 0 | — |
| Battles survived | 97 | 14.29% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 234 | 0.34 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.40 | — | — | — | ||||
| Tanks spotted | 537 | 0.79 | 0 | — | 0 | — | 0 | — |
| Damages | 121.16 | — | — | — | ||||
| Track damages | 6.47 | — | — | — | ||||
| Spotting damages | 77.56 | — | — | — | ||||
| Assisting damages | 84.03 | — | — | — | ||||
| Combined damages | 205.18 | — | — | — | ||||
| Base capture | 1,285 | 1.89 | 0 | — | 0 | — | 0 | — |
| Base defense | 48 | 0.07 | 0 | — | 0 | — | 0 | — |
| Experience | 171.80 | — | — | — | ||||
| Hit rate | 47.37% | — | — | — | ||||
| Personal rating | 1,660 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 1,883 | 0 | 0 | 0 | ||||
| WN7 | 333.92 | — | — | — | ||||
| WN8 | 159.61 | — | — | — | ||||
| WNX | 76.34 | — | — | — | ||||
Program_Knight’s progression
Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.
Tanks shaping Program_Knight’s rating
🚀 Lifting the ratingWNX
Tanks that prop the overall up: dropping them would lower the rating.
- CromwellTier VI· 53 battles165.25−12.16 if removed
- Renault FT 75 BSTier II· 40 battles281.94−7.90 if removed
- Cruiser Mk. IVTier IV· 63 battles81.10−5.36 if removed
⚓ Dragging the ratingWNX
Tanks that weigh the overall down: dropping them would raise the rating.
- CrusaderTier VI· 142 battles30.74+16.59 if removed
- Churchill VIITier VI· 30 battles10.99+4.02 if removed
- CovenanterTier V· 103 battles64.76+2.60 if removed
Program_Knight’s marks and mastery
Marks of Excellence000
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 44 vehicles carry a mark (0% of the garage).
Marks of Mastery18500
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
0 of 44 vehicles carry an Ace Tanker (0% of the garage).
Program_Knight’s clans history
2 clans · 6y 3mo in clans
Oct 201720192020202120222023202420252026today
