ProArchmage’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 50,964 | 0 | 0 | 47 | ||||
| Tier | 6.57 | — | — | 8.96 | ||||
| Wins | 23,161 | 45.45% | 0 | — | 0 | — | 14 | 29.79% |
| Losses | 27,113 | 53.20% | 0 | — | 0 | — | 31 | 65.96% |
| Draws | 690 | 1.35% | 0 | — | 0 | — | 2 | 4.26% |
| Battles survived | 11,605 | 22.77% | 0 | — | 0 | — | 4 | 8.51% |
| Tanks destroyed | 30,438 | 0.60 | 0 | — | 0 | — | 14 | 0.30 |
| Destruction ratio | 0.77 | — | — | 0.33 | ||||
| Tanks spotted | 44,747 | 0.88 | 0 | — | 0 | — | 43 | 0.91 |
| Damages | 594.26 | — | — | 772.70 | ||||
| Track damages | 28.62 | — | — | 44.57 | ||||
| Spotting damages | 186.17 | — | — | 191.21 | ||||
| Assisting damages | 214.80 | — | — | 235.79 | ||||
| Combined damages | 809.06 | — | — | 1,008.49 | ||||
| Base capture | 66,511 | 1.31 | 0 | — | 0 | — | 0 | 0.00 |
| Base defense | 15,915 | 0.31 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 401.72 | — | — | 345.79 | ||||
| Hit rate | 47.56% | — | — | 48.08% | ||||
| Personal rating | 3,723 | 0 | 0 | -2 | ||||
| World of Tanks Rating | 3,470 | 0 | 0 | -2 | ||||
| WN7 | 701.97 | — | — | 305.58 | ||||
| WN8 | 691.83 | — | — | 367.21 | ||||
| WNX | 607.62 | — | — | 328.68 | ||||
ProArchmage’s progression
Tanks shaping ProArchmage’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- O-ITier VI· 4,871 battles1,074.21−42.00 if removed
- Type 64Tier VI· 2,911 battles879.95−12.77 if removed
- M7 PriestTier III· 1,159 battles1,689.58−8.06 if removed
- T110E3Tier X· 820 battles782.17−5.16 if removed
- M40/M43Tier VIII· 697 battles834.36−4.39 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T29Tier VII· 1,426 battles242.19+13.32 if removed
- M2 Medium TankTier III· 801 battles120.52+6.39 if removed
- T32Tier VIII· 767 battles396.82+4.24 if removed
- M5 StuartTier IV· 286 battles6.36+4.24 if removed
- M3 LeeTier IV· 300 battles37.73+3.01 if removed
ProArchmage’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 380 of 382 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
26 of 382 vehicles carry an Ace Tanker (7% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 83 battles1,304the gun carries none
- Tier VIII· 1,042 battles1,152the gun carries none
- Tier VIII· 43 battles1,284the gun carries none
ProArchmage’s clans history
80 clans · 6y 1mo in clans
