NormalDeath’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 2,639 | 0 | 0 | 0 | ||||
| Tier | 4.99 | — | — | — | ||||
| Wins | 1,229 | 46.57% | 0 | — | 0 | — | 0 | — |
| Losses | 1,385 | 52.48% | 0 | — | 0 | — | 0 | — |
| Draws | 25 | 0.95% | 0 | — | 0 | — | 0 | — |
| Battles survived | 721 | 27.32% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 1,741 | 0.66 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.91 | — | — | — | ||||
| Tanks spotted | 1,757 | 0.67 | 0 | — | 0 | — | 0 | — |
| Damages | 436.66 | — | — | — | ||||
| Track damages | 2.73 | — | — | — | ||||
| Spotting damages | 10.45 | — | — | — | ||||
| Assisting damages | 13.17 | — | — | — | ||||
| Combined damages | 449.84 | — | — | — | ||||
| Base capture | 3,121 | 1.18 | 0 | — | 0 | — | 0 | — |
| Base defense | 2,501 | 0.95 | 0 | — | 0 | — | 0 | — |
| Experience | 270.03 | — | — | — | ||||
| Hit rate | 43.98% | — | — | — | ||||
| Personal rating | 2,293 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,074 | 0 | 0 | 0 | ||||
| WN7 | 774.74 | — | — | — | ||||
| WN8 | 835.85 | — | — | — | ||||
| WNX | 515.56 | — | — | — | ||||
NormalDeath’s progression
Tanks shaping NormalDeath’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- GrilleTier V· 520 battles1,347.23−135.47 if removed
- HummelTier VI· 180 battles1,921.91−85.24 if removed
- G.W. PantherTier VII· 46 battles995.35−11.20 if removed
- Sturmpanzer IITier IV· 106 battles946.28−8.65 if removed
- KV-85Tier VI· 141 battles579.15−4.44 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T26E4 SuperPershingTier VIII· 402 battles304.52+86.87 if removed
- T-28Tier IV· 82 battles25.31+17.19 if removed
- KV-1Tier V· 185 battles354.69+11.86 if removed
- M7Tier V· 53 battles112.05+9.23 if removed
- A-20Tier V· 36 battles50.25+9.11 if removed
NormalDeath’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 70 vehicles carry a mark (0% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
5 of 70 vehicles carry an Ace Tanker (7% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 180 battles1,030the gun carries none
NormalDeath’s clans history
1 clans · 3y 11mo in clans