NealBob’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 6,519 | 0 | 0 | 0 | ||||
| Tier | 6.52 | — | — | — | ||||
| Wins | 3,140 | 48.17% | 0 | — | 0 | — | 0 | — |
| Losses | 3,262 | 50.04% | 0 | — | 0 | — | 0 | — |
| Draws | 117 | 1.79% | 0 | — | 0 | — | 0 | — |
| Battles survived | 1,420 | 21.78% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 4,005 | 0.61 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.79 | — | — | — | ||||
| Tanks spotted | 5,256 | 0.81 | 0 | — | 0 | — | 0 | — |
| Damages | 802.51 | — | — | — | ||||
| Track damages | 36.68 | — | — | — | ||||
| Spotting damages | 217.26 | — | — | — | ||||
| Assisting damages | 253.94 | — | — | — | ||||
| Combined damages | 1,056.44 | — | — | — | ||||
| Base capture | 9,099 | 1.40 | 0 | — | 0 | — | 0 | — |
| Base defense | 937 | 0.14 | 0 | — | 0 | — | 0 | — |
| Experience | 523.40 | — | — | — | ||||
| Hit rate | 62.77% | — | — | — | ||||
| Personal rating | 4,462 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,162 | 0 | 0 | 0 | ||||
| WN7 | 840.53 | — | — | — | ||||
| WN8 | 1,034.08 | — | — | — | ||||
| WNX | 913.74 | — | — | — | ||||
NealBob’s progression
Tanks shaping NealBob’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- E 50Tier IX· 424 battles1,739.20−71.16 if removed
- Tiger ITier VII· 365 battles1,321.72−25.45 if removed
- E 75Tier IX· 412 battles1,170.07−23.90 if removed
- T-34-85 RudyTier VI· 139 battles1,500.49−11.92 if removed
- T29Tier VII· 222 battles1,216.11−11.05 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Pz.Kpfw. ITier II· 73 battles2.32+11.87 if removed
- Pz.Kpfw. I Ausf. CTier III· 81 battles15.56+10.11 if removed
- T2 Medium TankTier II· 84 battles6.02+8.51 if removed
- T3 HMCTier II· 52 battles2.68+6.14 if removed
- Churchill VIITier VI· 38 battles40.30+6.11 if removed
NealBob’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
11 of 199 vehicles carry a mark (6% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
10 of 199 vehicles carry an Ace Tanker (5% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 58 battles947the gun carries none
- Tier VIII· 66 battles1,723the gun carries none
- Tier VIII· 26 battles1,849the gun carries none
- Tier X· 34 battles2,240the gun carries none
- Tier VII· 41 battles1,284the gun carries none
- Tier VIII· 81 battles1,534the gun carries none
NealBob’s clans history
2 clans · 11y 6mo in clans
