MusicD12’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 12,818 | 0 | 4 | 28 | ||||
| Tier | 8.84 | — | 10.00 | 9.29 | ||||
| Wins | 6,193 | 48.31% | 0 | — | 1 | 25.00% | 15 | 53.57% |
| Losses | 6,385 | 49.81% | 0 | — | 3 | 75.00% | 13 | 46.43% |
| Draws | 240 | 1.87% | 0 | — | 0 | 0.00% | 0 | 0.00% |
| Battles survived | 3,574 | 27.88% | 0 | — | 0 | 0.00% | 7 | 25.00% |
| Tanks destroyed | 9,973 | 0.78 | 0 | — | 1 | 0.25 | 20 | 0.71 |
| Destruction ratio | 1.08 | — | 0.25 | 0.95 | ||||
| Tanks spotted | 15,541 | 1.21 | 0 | — | 20 | 5.00 | 87 | 3.11 |
| Damages | 1,373.90 | — | 697.00 | 993.32 | ||||
| Track damages | 55.03 | — | 142.00 | 53.93 | ||||
| Spotting damages | 384.36 | — | 1,430.75 | 930.96 | ||||
| Assisting damages | 439.39 | — | 1,572.75 | 984.89 | ||||
| Combined damages | 1,813.30 | — | 2,269.75 | 1,978.21 | ||||
| Base capture | 7,865 | 0.61 | 0 | — | 0 | 0.00 | 0 | 0.00 |
| Base defense | 4,411 | 0.34 | 0 | — | 0 | 0.00 | 0 | 0.00 |
| Experience | 640.11 | — | 355.75 | 566.32 | ||||
| Hit rate | 60.09% | — | 61.03% | 54.33% | ||||
| Personal rating | 6,259 | 0 | -2 | +2 | ||||
| World of Tanks Rating | 4,761 | 0 | 0 | +3 | ||||
| WN7 | 1,006.41 | — | 708.23 | 1,110.72 | ||||
| WN8 | 1,337.27 | — | 453.02 | 1,234.73 | ||||
| WNX | 1,315.55 | — | 994.33 | 1,330.31 | ||||
MusicD12’s progression
Tanks shaping MusicD12’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Object 277Tier X· 465 battles1,627.46−15.69 if removed
- Super ConquerorTier X· 412 battles1,663.58−15.65 if removed
- T110E3Tier X· 335 battles1,685.93−11.26 if removed
- 121BTier X· 524 battles1,527.68−10.31 if removed
- SU-130PMTier VIII· 831 battles1,392.66−8.53 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Panhard EBR 105Tier X· 751 battles855.45+29.92 if removed
- T92 HMCTier X· 373 battles797.32+15.73 if removed
- M53/M55Tier IX· 109 battles465.42+7.37 if removed
- LPT-67 ŠelmaTier IX· 134 battles772.00+4.90 if removed
- TL-1 LPCTier VIII· 141 battles922.62+4.35 if removed
MusicD12’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
25 of 188 vehicles carry a mark (13% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
29 of 188 vehicles carry an Ace Tanker (15% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 37 battles1,040the gun carries none
- Tier VIII· 33 battles1,825the gun carries none
- Tier VIII· 41 battles1,835the gun carries none
- Tier VIII· 53 battles1,735the gun carries none
- Tier VII· 36 battles1,404the gun carries none
- Tier IX· 43 battles2,522the gun carries none
MusicD12’s clans history
95 clans · 7y 4mo in clans
