ModMayer’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 38,841 | 0 | 0 | 61 | ||||
| Tier | 7.39 | — | — | 7.80 | ||||
| Wins | 19,472 | 50.13% | 0 | — | 0 | — | 27 | 44.26% |
| Losses | 18,773 | 48.33% | 0 | — | 0 | — | 33 | 54.10% |
| Draws | 596 | 1.53% | 0 | — | 0 | — | 1 | 1.64% |
| Battles survived | 11,185 | 28.80% | 0 | — | 0 | — | 9 | 14.75% |
| Tanks destroyed | 32,877 | 0.85 | 0 | — | 0 | — | 31 | 0.51 |
| Destruction ratio | 1.19 | — | — | 0.60 | ||||
| Tanks spotted | 53,536 | 1.38 | 0 | — | 0 | — | 73 | 1.20 |
| Damages | 979.70 | — | — | 820.18 | ||||
| Track damages | 42.52 | — | — | 61.97 | ||||
| Spotting damages | 361.09 | — | — | 342.90 | ||||
| Assisting damages | 403.62 | — | — | 404.87 | ||||
| Combined damages | 1,383.31 | — | — | 1,225.05 | ||||
| Base capture | 43,203 | 1.11 | 0 | — | 0 | — | 0 | 0.00 |
| Base defense | 15,161 | 0.39 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 609.46 | — | — | 489.05 | ||||
| Hit rate | 62.90% | — | — | 58.67% | ||||
| Personal rating | 6,110 | 0 | 0 | -5 | ||||
| World of Tanks Rating | 5,911 | 0 | 0 | -3 | ||||
| WN7 | 1,083.12 | — | — | 669.68 | ||||
| WN8 | 1,394.29 | — | — | 789.86 | ||||
| WNX | 1,301.28 | — | — | 791.54 | ||||
ModMayer’s progression
Tanks shaping ModMayer’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- ELC EVEN 90Tier VIII· 886 battles1,679.79−8.78 if removed
- Pz.Kpfw. IV Ausf. HTier V· 382 battles2,701.22−6.68 if removed
- T-50-2Tier VI· 738 battles1,715.00−4.86 if removed
- M10 RBFMTier V· 207 battles2,928.59−4.34 if removed
- AMX 13 90Tier IX· 894 battles1,437.77−3.85 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Object 261Tier X· 275 battles678.10+6.86 if removed
- Bat.-Châtillon 155 58Tier X· 183 battles475.40+6.14 if removed
- VK 36.01 (H)Tier VI· 202 battles250.32+4.98 if removed
- FV207Tier VIII· 301 battles747.56+4.86 if removed
- T-34-85Tier VI· 251 battles490.09+4.21 if removed
ModMayer’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 515 of 516 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
105 of 516 vehicles carry an Ace Tanker (20% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 70 battles1,489the gun carries
- Tier IX· 29 battles1,446the gun carries none
- Tier VI· 36 battles1,289the gun carries none
- Tier IX· 28 battles2,482the gun carries none
- Tier IX· 55 battles2,199the gun carries none
- Tier VI· 58 battles1,412the gun carries none
ModMayer’s clans history
12 clans · 7y 8mo in clans
