MaximumDeadman’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 2,933 | 0 | 0 | 0 | ||||
| Tier | 6.49 | — | — | — | ||||
| Wins | 1,327 | 45.24% | 0 | — | 0 | — | 0 | — |
| Losses | 1,552 | 52.92% | 0 | — | 0 | — | 0 | — |
| Draws | 54 | 1.84% | 0 | — | 0 | — | 0 | — |
| Battles survived | 510 | 17.39% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 1,411 | 0.48 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.58 | — | — | — | ||||
| Tanks spotted | 2,706 | 0.92 | 0 | — | 0 | — | 0 | — |
| Damages | 632.91 | — | — | — | ||||
| Track damages | 29.49 | — | — | — | ||||
| Spotting damages | 192.04 | — | — | — | ||||
| Assisting damages | 221.54 | — | — | — | ||||
| Combined damages | 854.44 | — | — | — | ||||
| Base capture | 2,011 | 0.69 | 0 | — | 0 | — | 0 | — |
| Base defense | 959 | 0.33 | 0 | — | 0 | — | 0 | — |
| Experience | 512.30 | — | — | — | ||||
| Hit rate | 62.80% | — | — | — | ||||
| Personal rating | 3,445 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,092 | 0 | 0 | 0 | ||||
| WN7 | 677.62 | — | — | — | ||||
| WN8 | 749.09 | — | — | — | ||||
| WNX | 626.41 | — | — | — | ||||
MaximumDeadman’s progression
Tanks shaping MaximumDeadman’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Progetto M35 mod. 46Tier VIII· 147 battles879.68−15.74 if removed
- Char Futur 4Tier IX· 60 battles906.61−8.79 if removed
- Type 57Tier VIII· 51 battles1,059.76−8.53 if removed
- FV229 ContenderTier IX· 63 battles906.64−8.00 if removed
- Object 703 Version IITier VIII· 59 battles911.34−6.78 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- M6Tier VI· 139 battles449.73+8.85 if removed
- A-20Tier V· 66 battles219.03+7.26 if removed
- Type 3 Chi-NuTier V· 43 battles200.62+5.41 if removed
- T6 MediumTier IV· 42 battles221.89+4.79 if removed
- AMX 13 F3 AMTier VI· 43 battles267.90+4.51 if removed
MaximumDeadman’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
2 of 110 vehicles carry a mark (2% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
4 of 110 vehicles carry an Ace Tanker (4% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 28 battles1,041the gun carries none
- Tier VII· 31 battles1,281the gun carries none
- Tier VII· 25 battles1,441the gun carries none
MaximumDeadman’s clans history
5 clans · 4y 3mo in clans
