MasterCommander’s random battles stats ·

StatTotalLast 24hLast 7dLast 30d
Battles2,154000
Tier7.16
Wins98045.50%000
Losses1,12352.14%000
Draws512.37%000
Battles survived62428.97%000
Tanks destroyed1,5780.73000
Destruction ratio1.03
Tanks spotted2,1711.01000
Damages619.04
Track damages6.68
Spotting damages35.15
Assisting damages41.83
Combined damages660.87
Base capture2,9201.36000
Base defense2,0040.93000
Experience441.34
Hit rate59.14%
Personal rating3,165000
World of Tanks Rating1,582000
WN7819.08
WN8704.49
WNX407.57

MasterCommander’s progression

Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.

Tanks shaping MasterCommander’s rating

🚀 Lifting the ratingWNX

Tanks that prop the overall up: dropping them would lower the rating.

  • M46 Patton
    Tier IX· 643 battles
    636.21−138.53 if removed
  • M26 Pershing
    Tier VIII· 400 battles
    431.85−6.32 if removed
  • M7 Priest
    Tier III· 51 battles
    902.90−3.13 if removed
  • M37
    Tier IV· 55 battles
    630.54−1.72 if removed
Dragging the ratingWNX

Tanks that weigh the overall down: dropping them would raise the rating.

  • M4A3E8 Sherman
    Tier VI· 166 battles
    98.67+21.71 if removed
  • M7
    Tier V· 149 battles
    43.57+20.84 if removed
  • M40/M43
    Tier VIII· 84 battles
    135.85+13.23 if removed
  • M48A5 Patton
    Tier X· 80 battles
    162.55+13.09 if removed
  • M5 Stuart
    Tier IV· 57 battles
    24.27+8.68 if removed

MasterCommander’s marks and mastery

Marks of Excellence000

Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.

TierNone
X1
IX1
VIII2
VII2
VI3
V2
IV3
III4
II4
I3

0 of 25 vehicles carry a mark (0% of the garage).

Marks of Mastery23rd Class322nd Class221st Class10Ace TankerM

Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.

TierNone3rd Class32nd Class21st Class1Ace TankerM
X1
IX1
VIII11
VII11
VI3
V2
IV3
III31
II31
I3

0 of 25 vehicles carry an Ace Tanker (0% of the garage).

MasterCommander’s clans history

1 clans · 4y 2mo in clans

Jun 2011201420162018202020222024today
[NOTTA]NOTTA emblemNo Obligations No Demands No Drama No BS No Politics NOTTA !!!current4 years