MadMathus’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 9,172 | 0 | 0 | 0 | ||||
| Tier | 7.10 | — | — | — | ||||
| Wins | 4,604 | 50.20% | 0 | — | 0 | — | 0 | — |
| Losses | 4,485 | 48.90% | 0 | — | 0 | — | 0 | — |
| Draws | 83 | 0.90% | 0 | — | 0 | — | 0 | — |
| Battles survived | 2,202 | 24.01% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 6,439 | 0.70 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.92 | — | — | — | ||||
| Tanks spotted | 7,962 | 0.87 | 0 | — | 0 | — | 0 | — |
| Damages | 799.38 | — | — | — | ||||
| Track damages | 30.75 | — | — | — | ||||
| Spotting damages | 168.40 | — | — | — | ||||
| Assisting damages | 199.15 | — | — | — | ||||
| Combined damages | 998.53 | — | — | — | ||||
| Base capture | 9,134 | 1.00 | 0 | — | 0 | — | 0 | — |
| Base defense | 4,549 | 0.50 | 0 | — | 0 | — | 0 | — |
| Experience | 568.26 | — | — | — | ||||
| Hit rate | 66.96% | — | — | — | ||||
| Personal rating | 5,136 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,181 | 0 | 0 | 0 | ||||
| WN7 | 907.47 | — | — | — | ||||
| WN8 | 1,026.19 | — | — | — | ||||
| WNX | 822.27 | — | — | — | ||||
MadMathus’s progression
Tanks shaping MadMathus’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- LöweTier VIII· 258 battles1,523.12−21.53 if removed
- E 50 Ausf. MTier X· 295 battles1,155.95−18.41 if removed
- Centurion Mk. 7/1Tier IX· 263 battles1,087.58−13.86 if removed
- E 50Tier IX· 290 battles1,082.34−12.20 if removed
- M103Tier IX· 186 battles1,156.80−9.21 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T26E4 SuperPershingTier VIII· 872 battles647.12+19.69 if removed
- VK 30.01 (P)Tier VI· 176 battles308.49+8.87 if removed
- Panther IITier VIII· 201 battles572.99+6.40 if removed
- VK 30.02 (D)Tier VII· 327 battles558.17+4.83 if removed
- Tiger ITier VII· 140 battles504.26+4.76 if removed
MadMathus’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 135 of 136 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
7 of 136 vehicles carry an Ace Tanker (5% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
MadMathus’s clans history
5 clans · 1y 4mo in clans