Machine_Ghost
Machine_Ghost’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 30,481 | 0 | 0 | 29 | ||||
| Tier | 4.33 | — | — | 4.11 | ||||
| Wins | 14,781 | 48.49% | 0 | — | 0 | — | 12 | 41.38% |
| Losses | 15,278 | 50.12% | 0 | — | 0 | — | 17 | 58.62% |
| Draws | 422 | 1.38% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 5,839 | 19.16% | 0 | — | 0 | — | 3 | 10.34% |
| Tanks destroyed | 23,042 | 0.76 | 0 | — | 0 | — | 26 | 0.90 |
| Destruction ratio | 0.94 | — | — | 1.00 | ||||
| Tanks spotted | 40,878 | 1.34 | 0 | — | 0 | — | 29 | 1.00 |
| Damages | 330.15 | — | — | 599.76 | ||||
| Track damages | 14.87 | — | — | 8.50 | ||||
| Spotting damages | 112.38 | — | — | 90.96 | ||||
| Assisting damages | 127.25 | — | — | 99.46 | ||||
| Combined damages | 457.40 | — | — | 693.36 | ||||
| Base capture | 68,772 | 2.26 | 0 | — | 0 | — | 78 | 2.69 |
| Base defense | 9,850 | 0.32 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 333.03 | — | — | 331.38 | ||||
| Hit rate | 61.50% | — | — | 76.95% | ||||
| Personal rating | 3,040 | 0 | 0 | -1 | ||||
| World of Tanks Rating | 5,093 | 0 | 0 | +1 | ||||
| WN7 | 812.42 | — | — | 922.14 | ||||
| WN8 | 774.69 | — | — | 1,672.49 | ||||
| WNX | 553.57 | — | — | 1,328.24 | ||||
Machine_Ghost’s progression
Tanks shaping Machine_Ghost’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Pz.Kpfw. B2 740 (f)Tier IV· 290 battles1,492.69−7.21 if removed
- T6 MediumTier IV· 181 battles2,004.37−6.61 if removed
- P26/40Tier IV· 100 battles3,509.00−6.30 if removed
- M4 ImprovedTier V· 186 battles1,665.08−5.83 if removed
- MatildaTier IV· 600 battles864.61−5.39 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- M5 StuartTier IV· 500 battles26.22+9.43 if removed
- M3 StuartTier III· 400 battles108.74+4.70 if removed
- M2 LightTier II· 300 battles53.00+4.60 if removed
- M2 Medium TankTier III· 400 battles209.31+4.36 if removed
- M3 LeeTier IV· 400 battles247.35+4.14 if removed
Machine_Ghost’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 232 of 235 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
87 of 235 vehicles carry an Ace Tanker (37% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 25 battles1,134the gun carries none
- Tier V· 69 battles1,172the gun carries none
Machine_Ghost’s clans history
2 clans · 10y 2mo in clans