Load2077’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 3,594 | 0 | 0 | 0 | ||||
| Tier | 7.04 | — | — | — | ||||
| Wins | 1,734 | 48.25% | 0 | — | 0 | — | 0 | — |
| Losses | 1,801 | 50.11% | 0 | — | 0 | — | 0 | — |
| Draws | 59 | 1.64% | 0 | — | 0 | — | 0 | — |
| Battles survived | 725 | 20.17% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 2,057 | 0.57 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.72 | — | — | — | ||||
| Tanks spotted | 3,297 | 0.92 | 0 | — | 0 | — | 0 | — |
| Damages | 820.56 | — | — | — | ||||
| Track damages | 37.18 | — | — | — | ||||
| Spotting damages | 219.51 | — | — | — | ||||
| Assisting damages | 256.69 | — | — | — | ||||
| Combined damages | 1,077.25 | — | — | — | ||||
| Base capture | 4,015 | 1.12 | 0 | — | 0 | — | 0 | — |
| Base defense | 826 | 0.23 | 0 | — | 0 | — | 0 | — |
| Experience | 594.56 | — | — | — | ||||
| Hit rate | 64.88% | — | — | — | ||||
| Personal rating | 4,458 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,251 | 0 | 0 | 0 | ||||
| WN7 | 809.60 | — | — | — | ||||
| WN8 | 949.07 | — | — | — | ||||
| WNX | 794.09 | — | — | — | ||||
Load2077’s progression
Tanks shaping Load2077’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Object 703 Version IITier VIII· 57 battles1,409.88−10.54 if removed
- PudelTier VI· 38 battles2,191.23−10.30 if removed
- KV-2 (R)Tier VI· 40 battles1,558.50−7.91 if removed
- ConquerorTier IX· 53 battles1,067.55−6.39 if removed
- SMV CC-64 ViperaTier VIII· 82 battles1,022.60−5.73 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T-28Tier IV· 34 battles91.83+5.51 if removed
- ELC EVEN 90Tier VIII· 57 battles448.48+5.07 if removed
- T-150Tier VI· 49 battles423.38+4.72 if removed
- 50TP TyszkiewiczaTier IX· 55 battles588.72+4.14 if removed
- GrilleTier V· 35 battles358.00+2.77 if removed
Load2077’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 204 vehicles carry a mark (0% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
5 of 204 vehicles carry an Ace Tanker (2% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 38 battles1,393the gun carries none
- Tier VIII· 35 battles1,388the gun carries none
- Tier VIII· 36 battles1,591the gun carries none
- Tier VIII· 34 battles1,430the gun carries none
- Tier VIII· 34 battles1,339the gun carries none
- Tier VIII· 57 battles1,817the gun carries none
Load2077’s clans history
15 clans · 1y 9mo in clans