Light_Shine’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 12,998 | 0 | 0 | 0 | ||||
| Tier | 6.27 | — | — | — | ||||
| Wins | 6,853 | 52.72% | 0 | — | 0 | — | 0 | — |
| Losses | 5,985 | 46.05% | 0 | — | 0 | — | 0 | — |
| Draws | 160 | 1.23% | 0 | — | 0 | — | 0 | — |
| Battles survived | 3,967 | 30.52% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 12,007 | 0.92 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.33 | — | — | — | ||||
| Tanks spotted | 15,916 | 1.22 | 0 | — | 0 | — | 0 | — |
| Damages | 890.53 | — | — | — | ||||
| Track damages | 33.40 | — | — | — | ||||
| Spotting damages | 121.43 | — | — | — | ||||
| Assisting damages | 154.83 | — | — | — | ||||
| Combined damages | 1,045.36 | — | — | — | ||||
| Base capture | 19,902 | 1.53 | 0 | — | 0 | — | 0 | — |
| Base defense | 11,293 | 0.87 | 0 | — | 0 | — | 0 | — |
| Experience | 540.00 | — | — | — | ||||
| Hit rate | 64.67% | — | — | — | ||||
| Personal rating | 6,598 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 6,920 | 0 | 0 | 0 | ||||
| WN7 | 1,253.04 | — | — | — | ||||
| WN8 | 1,524.07 | — | — | — | ||||
| WNX | 1,197.34 | — | — | — | ||||
Light_Shine’s progression
Tanks shaping Light_Shine’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T28 PrototypeTier VIII· 432 battles2,022.91−34.80 if removed
- T32Tier VIII· 326 battles1,990.01−25.90 if removed
- FerdinandTier VIII· 272 battles2,214.48−25.87 if removed
- T30Tier IX· 326 battles1,815.34−24.65 if removed
- Jagdpanzer E 100Tier X· 216 battles1,955.62−23.43 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- M4A3E8 ShermanTier VI· 365 battles514.06+18.77 if removed
- Tiger ITier VII· 212 battles563.85+15.01 if removed
- VK 36.01 (H)Tier VI· 246 battles481.42+14.81 if removed
- Pz.Kpfw. II LuchsTier IV· 267 battles406.32+11.17 if removed
- Churchill VIITier VI· 156 battles410.98+10.14 if removed
Light_Shine’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
21 of 143 vehicles carry a mark (15% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
52 of 143 vehicles carry an Ace Tanker (36% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 121 battles691the gun carries none
- Tier IX· 226 battles2,435the gun carries none
- Tier VIII· 109 battles1,384the gun carries none
- Tier VIII· 166 battles1,625the gun carries none
- Tier IX· 94 battles1,926the gun carries none
- Tier VII· 161 battles1,466the gun carries none
Light_Shine’s clans history
2 clans · 11y 9mo in clans
