InvisableTarget

Joined Apr 2017Last battle Updated
en
[HARMS] HARM Nation Social
Private · joined 13 Jan 2021
HARMS emblem

InvisableTarget’s random battles stats ·

StatTotalLast 24hLast 7dLast 30d
Battles962000
Tier6.53———
Wins50452.39%0—0—0—
Losses45046.78%0—0—0—
Draws80.83%0—0—0—
Battles survived28029.11%0—0—0—
Tanks destroyed8130.850—0—0—
Destruction ratio1.19———
Tanks spotted7890.820—0—0—
Damages867.24———
Track damages51.27———
Spotting damages216.15———
Assisting damages267.41———
Combined damages1,134.65———
Base capture1,3041.360—0—0—
Base defense4540.470—0—0—
Experience637.20———
Hit rate63.22%———
Personal rating4,962000
World of Tanks Rating4,740000
WN71,083.31———
WN81,226.57———
WNX1,092.90———

InvisableTarget’s progression

Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.

Tanks shaping InvisableTarget’s rating

🚀 Lifting the ratingWNX

Tanks that prop the overall up: dropping them would lower the rating.

  • Mäuschen
    Tier IX· 182 battles
    1,324.60−91.37 if removed
  • Maus
    Tier X· 61 battles
    1,234.07−24.14 if removed
  • VK 100.01 (P)
    Tier VIII· 92 battles
    1,244.49−22.37 if removed
  • VK 30.01 (P)
    Tier VI· 117 battles
    1,072.42−18.91 if removed
  • T-29
    Tier III· 36 battles
    1,608.94−15.93 if removed
⚓ Dragging the ratingWNX

Tanks that weigh the overall down: dropping them would raise the rating.

  • Churchill III
    Tier V· 180 battles
    829.76+28.24 if removed
  • Pz.Kpfw. IV Ausf. H
    Tier V· 63 battles
    636.72+16.55 if removed
  • Pz.Kpfw. 38 (t) n.A.
    Tier IV· 33 battles
    485.37+11.24 if removed
  • Tiger (P)
    Tier VII· 94 battles
    966.21+11.12 if removed

InvisableTarget’s marks and mastery

Marks of Excellence300

Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.

TierNone
X1———
IX1———
VIII2———
VII11——
VI—1——
V21——
IV1———
III6———
II6———
I3———

3 of 26 vehicles carry a mark (12% of the garage).

Marks of Mastery93rd Class372nd Class261st Class11Ace TankerM

Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.

TierNone3rd Class32nd Class21st Class1Ace TankerM
X——1——
IX———1—
VIII—11——
VII——11—
VI———1—
V—1—11
IV———1—
III123——
II1311—
I12———

1 of 26 vehicles carry an Ace Tanker (4% of the garage).

Playing above the gun

Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.

  • Tier VIII· 92 battles
    1,499the gun carries none
  • Tier IX· 182 battles
    1,898the gun carries none
  • Tier X· 61 battles
    2,224the gun carries none

InvisableTarget’s clans history

1 clans · 5y 7mo in clans

Apr 2017201820192020202120222023202420252026today
[HARMS]HARMS emblemHARM Nation Socialcurrent6 years