ImpossiblePlayer’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 744 | 0 | 0 | 0 | ||||
| Tier | 7.25 | — | — | — | ||||
| Wins | 396 | 53.23% | 0 | — | 0 | — | 0 | — |
| Losses | 347 | 46.64% | 0 | — | 0 | — | 0 | — |
| Draws | 1 | 0.13% | 0 | — | 0 | — | 0 | — |
| Battles survived | 173 | 23.25% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 578 | 0.78 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.01 | — | — | — | ||||
| Tanks spotted | 819 | 1.10 | 0 | — | 0 | — | 0 | — |
| Damages | 1,025.45 | — | — | — | ||||
| Track damages | 38.42 | — | — | — | ||||
| Spotting damages | 270.65 | — | — | — | ||||
| Assisting damages | 309.07 | — | — | — | ||||
| Combined damages | 1,334.52 | — | — | — | ||||
| Base capture | 1,390 | 1.87 | 0 | — | 0 | — | 0 | — |
| Base defense | 201 | 0.27 | 0 | — | 0 | — | 0 | — |
| Experience | 571.53 | — | — | — | ||||
| Hit rate | 72.99% | — | — | — | ||||
| Personal rating | 4,781 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,871 | 0 | 0 | 0 | ||||
| WN7 | 1,086.32 | — | — | — | ||||
| WN8 | 1,460.37 | — | — | — | ||||
| WNX | 1,258.68 | — | — | — | ||||
ImpossiblePlayer’s progression
Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.
Tanks shaping ImpossiblePlayer’s rating
🚀 Lifting the ratingWNX
Tanks that prop the overall up: dropping them would lower the rating.
- T34Tier VIII· 270 battles1,502.70−159.97 if removed
- T-54 first prototypeTier VIII· 158 battles1,421.05−46.27 if removed
⚓ Dragging the ratingWNX
Tanks that weigh the overall down: dropping them would raise the rating.
- AMX ELC bisTier V· 34 battles566.56+19.23 if removed
- FCM 50 tTier VIII· 141 battles1,138.62+17.27 if removed
ImpossiblePlayer’s marks and mastery
Marks of Excellence200
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
2 of 19 vehicles carry a mark (11% of the garage).
Marks of Mastery2832
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
2 of 19 vehicles carry an Ace Tanker (11% of the garage).
Playing above the gun
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 141 battles1,436the gun carries none
ImpossiblePlayer’s clans history
3 clans · 10y in clans
Jul 2016201820192020202120222023202420252026today
