Hyperactive66’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 1,250 | 0 | 0 | 0 | ||||
| Tier | 4.22 | — | — | — | ||||
| Wins | 583 | 46.64% | 0 | — | 0 | — | 0 | — |
| Losses | 656 | 52.48% | 0 | — | 0 | — | 0 | — |
| Draws | 11 | 0.88% | 0 | — | 0 | — | 0 | — |
| Battles survived | 199 | 15.92% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 765 | 0.61 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.73 | — | — | — | ||||
| Tanks spotted | 1,055 | 0.84 | 0 | — | 0 | — | 0 | — |
| Damages | 275.82 | — | — | — | ||||
| Track damages | 23.35 | — | — | — | ||||
| Spotting damages | 71.57 | — | — | — | ||||
| Assisting damages | 94.92 | — | — | — | ||||
| Combined damages | 370.74 | — | — | — | ||||
| Base capture | 2,086 | 1.67 | 0 | — | 0 | — | 0 | — |
| Base defense | 472 | 0.38 | 0 | — | 0 | — | 0 | — |
| Experience | 245.36 | — | — | — | ||||
| Hit rate | 58.60% | — | — | — | ||||
| Personal rating | 2,364 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,856 | 0 | 0 | 0 | ||||
| WN7 | 604.22 | — | — | — | ||||
| WN8 | 589.14 | — | — | — | ||||
| WNX | 388.26 | — | — | — | ||||
Hyperactive66’s progression
Tanks shaping Hyperactive66’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- StuG III Ausf. GTier V· 96 battles1,170.04−57.92 if removed
- KV-1Tier V· 95 battles644.36−22.42 if removed
- Škoda T 40Tier VI· 46 battles814.36−17.89 if removed
- Pz.Kpfw. T 25Tier V· 92 battles498.81−11.03 if removed
- Jagdpanzer 38(t) HetzerTier IV· 75 battles533.30−8.87 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T-28Tier IV· 61 battles129.42+14.69 if removed
- Pz.Kpfw. III Ausf. JTier IV· 75 battles214.31+12.10 if removed
- Marder IITier III· 40 battles192.53+7.07 if removed
- M3 StuartTier III· 38 battles143.01+6.54 if removed
Hyperactive66’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
1 of 54 vehicles carry a mark (2% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
3 of 54 vehicles carry an Ace Tanker (6% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 46 battles758the gun carries none
Hyperactive66’s clans history
1 clans · 10y 7mo in clans
