Hyper26’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 1,964 | 0 | 0 | 0 | ||||
| Tier | 6.27 | — | — | — | ||||
| Wins | 839 | 42.72% | 0 | — | 0 | — | 0 | — |
| Losses | 1,090 | 55.50% | 0 | — | 0 | — | 0 | — |
| Draws | 35 | 1.78% | 0 | — | 0 | — | 0 | — |
| Battles survived | 372 | 18.94% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 704 | 0.36 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.44 | — | — | — | ||||
| Tanks spotted | 1,052 | 0.54 | 0 | — | 0 | — | 0 | — |
| Damages | 386.26 | — | — | — | ||||
| Track damages | 17.55 | — | — | — | ||||
| Spotting damages | 115.98 | — | — | — | ||||
| Assisting damages | 133.53 | — | — | — | ||||
| Combined damages | 519.79 | — | — | — | ||||
| Base capture | 2,187 | 1.11 | 0 | — | 0 | — | 0 | — |
| Base defense | 615 | 0.31 | 0 | — | 0 | — | 0 | — |
| Experience | 321.66 | — | — | — | ||||
| Hit rate | 51.95% | — | — | — | ||||
| Personal rating | 2,429 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 2,456 | 0 | 0 | 0 | ||||
| WN7 | 411.85 | — | — | — | ||||
| WN8 | 375.44 | — | — | — | ||||
| WNX | 241.41 | — | — | — | ||||
Hyper26’s progression
Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.
Tanks shaping Hyper26’s rating
🚀 Lifting the ratingWNX
Tanks that prop the overall up: dropping them would lower the rating.
- Tiger (P)Tier VII· 77 battles706.77−18.35 if removed
- KV-2Tier VI· 174 battles440.74−17.43 if removed
- StuG III Ausf. BTier IV· 58 battles877.08−11.61 if removed
- TS-54Tier VIII· 75 battles391.96−6.20 if removed
- AMX ELC bisTier V· 116 battles365.29−5.50 if removed
⚓ Dragging the ratingWNX
Tanks that weigh the overall down: dropping them would raise the rating.
- 50TP prototypTier VIII· 216 battles137.46+18.99 if removed
- Panhard AMD 178BTier VI· 130 battles117.48+9.65 if removed
- AMX 12 tTier VI· 144 battles161.62+7.36 if removed
- SU-14-1Tier VII· 71 battles105.49+6.16 if removed
- AMX 13 75Tier VII· 69 battles105.83+5.78 if removed
Hyper26’s marks and mastery
Marks of Mastery211421
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
1 of 62 vehicles carry an Ace Tanker (2% of the garage).
Hyper26’s clans history
2 clans · 4 months in clans
Feb 202420252026today
