Highrunner12’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 5,971 | 0 | 0 | 0 | ||||
| Tier | 7.69 | — | — | — | ||||
| Wins | 2,482 | 41.57% | 0 | — | 0 | — | 0 | — |
| Losses | 3,388 | 56.74% | 0 | — | 0 | — | 0 | — |
| Draws | 101 | 1.69% | 0 | — | 0 | — | 0 | — |
| Battles survived | 1,206 | 20.20% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 2,457 | 0.41 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.52 | — | — | — | ||||
| Tanks spotted | 4,769 | 0.80 | 0 | — | 0 | — | 0 | — |
| Damages | 695.97 | — | — | — | ||||
| Track damages | 33.47 | — | — | — | ||||
| Spotting damages | 233.89 | — | — | — | ||||
| Assisting damages | 267.36 | — | — | — | ||||
| Combined damages | 963.33 | — | — | — | ||||
| Base capture | 3,115 | 0.52 | 0 | — | 0 | — | 0 | — |
| Base defense | 1,120 | 0.19 | 0 | — | 0 | — | 0 | — |
| Experience | 513.08 | — | — | — | ||||
| Hit rate | 53.19% | — | — | — | ||||
| Personal rating | 3,485 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 2,927 | 0 | 0 | 0 | ||||
| WN7 | 511.88 | — | — | — | ||||
| WN8 | 572.06 | — | — | — | ||||
| WNX | 502.54 | — | — | — | ||||
Highrunner12’s progression
Tanks shaping Highrunner12’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- AMX 50 Foch (155)Tier X· 107 battles1,210.64−13.94 if removed
- T95Tier IX· 68 battles918.36−5.19 if removed
- Bat.-Châtillon 25 t APTier IX· 69 battles788.77−3.92 if removed
- T110E4Tier X· 48 battles886.09−3.67 if removed
- Bat.-Châtillon 12 tTier VIII· 86 battles806.55−3.40 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T29Tier VII· 91 battles161.27+5.88 if removed
- M103Tier IX· 108 battles305.08+4.75 if removed
- Object 590Tier IX· 136 battles362.34+4.35 if removed
- Vickers Medium Mk. IIITier III· 45 battles0.40+4.26 if removed
- Tiger-MausTier IX· 82 battles275.76+3.94 if removed
Highrunner12’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 233 vehicles carry a mark (0% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
4 of 233 vehicles carry an Ace Tanker (2% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 29 battles1,183the gun carries none
- Tier VI· 27 battles698the gun carries none
Highrunner12’s clans history
2 clans · 2y 7mo in clans
