HappyHour’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 798 | 0 | 0 | 0 | ||||
| Tier | 7.27 | — | — | — | ||||
| Wins | 372 | 46.62% | 0 | — | 0 | — | 0 | — |
| Losses | 417 | 52.26% | 0 | — | 0 | — | 0 | — |
| Draws | 9 | 1.13% | 0 | — | 0 | — | 0 | — |
| Battles survived | 189 | 23.68% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 508 | 0.64 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.83 | — | — | — | ||||
| Tanks spotted | 549 | 0.69 | 0 | — | 0 | — | 0 | — |
| Damages | 872.53 | — | — | — | ||||
| Track damages | 27.61 | — | — | — | ||||
| Spotting damages | 164.70 | — | — | — | ||||
| Assisting damages | 192.30 | — | — | — | ||||
| Combined damages | 1,064.83 | — | — | — | ||||
| Base capture | 969 | 1.21 | 0 | — | 0 | — | 0 | — |
| Base defense | 83 | 0.10 | 0 | — | 0 | — | 0 | — |
| Experience | 599.75 | — | — | — | ||||
| Hit rate | 66.43% | — | — | — | ||||
| Personal rating | 3,810 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,524 | 0 | 0 | 0 | ||||
| WN7 | 776.71 | — | — | — | ||||
| WN8 | 924.95 | — | — | — | ||||
| WNX | 813.56 | — | — | — | ||||
HappyHour’s progression
Tanks shaping HappyHour’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Škoda T 40Tier VI· 40 battles1,291.72−24.47 if removed
- AMX M4 mle. 45Tier VII· 54 battles889.04−9.35 if removed
- Sturer EmilTier VII· 38 battles942.59−8.23 if removed
- NashornTier VI· 34 battles944.17−5.51 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Leopard Prototyp ATier IX· 55 battles430.93+39.13 if removed
- Indien-PanzerTier VIII· 56 battles546.48+18.65 if removed
- Kpz. 3 GST TurmTier VIII· 42 battles563.42+14.96 if removed
- SFAC 105Tier VIII· 44 battles640.09+11.92 if removed
- AMX 50 100Tier VIII· 34 battles617.80+10.51 if removed
HappyHour’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 63 vehicles carry a mark (0% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
6 of 63 vehicles carry an Ace Tanker (10% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 40 battles917the gun carries none
- Tier VII· 28 battles1,379the gun carries none
- Tier VI· 34 battles808the gun carries none
HappyHour’s clans history
1 clans · 11 months in clans
