Hacklight’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 1,942 | 0 | 0 | 0 | ||||
| Tier | 7.18 | — | — | — | ||||
| Wins | 1,030 | 53.04% | 0 | — | 0 | — | 0 | — |
| Losses | 879 | 45.26% | 0 | — | 0 | — | 0 | — |
| Draws | 33 | 1.70% | 0 | — | 0 | — | 0 | — |
| Battles survived | 601 | 30.95% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 1,550 | 0.80 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.16 | — | — | — | ||||
| Tanks spotted | 1,546 | 0.80 | 0 | — | 0 | — | 0 | — |
| Damages | 1,101.89 | — | — | — | ||||
| Track damages | 33.02 | — | — | — | ||||
| Spotting damages | 227.55 | — | — | — | ||||
| Assisting damages | 260.57 | — | — | — | ||||
| Combined damages | 1,362.46 | — | — | — | ||||
| Base capture | 1,999 | 1.03 | 0 | — | 0 | — | 0 | — |
| Base defense | 700 | 0.36 | 0 | — | 0 | — | 0 | — |
| Experience | 720.04 | — | — | — | ||||
| Hit rate | 73.61% | — | — | — | ||||
| Personal rating | 5,968 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,292 | 0 | 0 | 0 | ||||
| WN7 | 1,106.24 | — | — | — | ||||
| WN8 | 1,396.89 | — | — | — | ||||
| WNX | 1,252.13 | — | — | — | ||||
Hacklight’s progression
Tanks shaping Hacklight’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Object 252UTier VIII· 373 battles1,325.31−19.66 if removed
- Object 252U DefenderTier VIII· 216 battles1,361.02−16.97 if removed
- KV-3Tier VII· 62 battles1,606.56−12.49 if removed
- VK 30.01 (P)Tier VI· 50 battles1,712.91−11.06 if removed
- ISTier VII· 68 battles1,509.21−10.69 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- ISU-152KTier VIII· 31 battles449.80+16.01 if removed
- ST-ITier IX· 86 battles1,025.10+12.71 if removed
- Tiger (P)Tier VII· 43 battles790.67+11.06 if removed
- TNH 105/1000Tier VIII· 39 battles841.31+8.26 if removed
- KV-4Tier VIII· 68 battles1,065.65+6.68 if removed
Hacklight’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
6 of 65 vehicles carry a mark (9% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
8 of 65 vehicles carry an Ace Tanker (12% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VII· 28 battles1,504the gun carries none
- Tier VI· 31 battles1,141the gun carries none
- Tier VIII· 37 battles1,579the gun carries none
- Tier VIII· 56 battles1,448the gun carries none
- Tier VIII· 68 battles1,368the gun carries none
- Tier V· 32 battles721the gun carries none
Hacklight’s clans history
1 clans · 4y 9mo in clans
