GuyNumbers’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 4,660 | 0 | 0 | 22 | ||||
| Tier | 5.38 | — | — | 8.50 | ||||
| Wins | 2,343 | 50.28% | 0 | — | 0 | — | 14 | 63.64% |
| Losses | 2,262 | 48.54% | 0 | — | 0 | — | 6 | 27.27% |
| Draws | 55 | 1.18% | 0 | — | 0 | — | 2 | 9.09% |
| Battles survived | 1,184 | 25.41% | 0 | — | 0 | — | 9 | 40.91% |
| Tanks destroyed | 3,591 | 0.77 | 0 | — | 0 | — | 16 | 0.73 |
| Destruction ratio | 1.03 | — | — | 1.23 | ||||
| Tanks spotted | 3,242 | 0.70 | 0 | — | 0 | — | 9 | 0.41 |
| Damages | 565.08 | — | — | 1,018.68 | ||||
| Track damages | 33.99 | — | — | 31.68 | ||||
| Spotting damages | 126.40 | — | — | 368.91 | ||||
| Assisting damages | 160.38 | — | — | 400.59 | ||||
| Combined damages | 725.46 | — | — | 1,419.27 | ||||
| Base capture | 2,645 | 0.57 | 0 | — | 0 | — | 53 | 2.41 |
| Base defense | 2,372 | 0.51 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 404.28 | — | — | 786.32 | ||||
| Hit rate | 59.48% | — | — | 68.00% | ||||
| Personal rating | 4,274 | 0 | 0 | +26 | ||||
| World of Tanks Rating | 5,267 | 0 | 0 | -15 | ||||
| WN7 | 913.40 | — | — | 948.21 | ||||
| WN8 | 997.14 | — | — | 925.44 | ||||
| WNX | 833.42 | — | — | 840.28 | ||||
GuyNumbers’s progression
Tanks shaping GuyNumbers’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T25/2Tier VII· 186 battles1,415.19−26.14 if removed
- KV-2Tier VI· 273 battles1,146.24−24.03 if removed
- Dicker MaxTier VI· 181 battles1,321.73−20.54 if removed
- Strv m/42-57 Alt A.2Tier VI· 116 battles1,137.50−12.65 if removed
- KV-1Tier V· 92 battles1,200.97−8.60 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Pz.Kpfw. III Ausf. ETier III· 45 battles24.49+9.15 if removed
- Churchill ITier V· 91 battles389.36+8.50 if removed
- M8A1Tier IV· 72 battles162.56+8.17 if removed
- Pz.Kpfw. II LuchsTier IV· 44 battles98.84+7.25 if removed
- ValentineTier III· 45 battles190.57+6.58 if removed
GuyNumbers’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
8 of 175 vehicles carry a mark (5% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
14 of 175 vehicles carry an Ace Tanker (8% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 45 battles1,303the gun carries none
- Tier VIII· 30 battles1,658the gun carries none
- Tier VIII· 25 battles1,791the gun carries none
- Tier VIII· 30 battles1,738the gun carries none
- Tier VII· 49 battles1,223the gun carries none
- Tier VIII· 33 battles1,417the gun carries none
GuyNumbers’s clans history
2 clans · 10y in clans