Gen_Lee_A_Problem’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 7,127 | 0 | 0 | 0 | ||||
| Tier | 2.73 | — | — | — | ||||
| Wins | 4,522 | 63.45% | 0 | — | 0 | — | 0 | — |
| Losses | 2,491 | 34.95% | 0 | — | 0 | — | 0 | — |
| Draws | 114 | 1.60% | 0 | — | 0 | — | 0 | — |
| Battles survived | 3,669 | 51.48% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 14,872 | 2.09 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 4.30 | — | — | — | ||||
| Tanks spotted | 8,048 | 1.13 | 0 | — | 0 | — | 0 | — |
| Damages | 477.93 | — | — | — | ||||
| Track damages | 14.57 | — | — | — | ||||
| Spotting damages | 50.06 | — | — | — | ||||
| Assisting damages | 64.64 | — | — | — | ||||
| Combined damages | 542.56 | — | — | — | ||||
| Base capture | 15,085 | 2.12 | 0 | — | 0 | — | 0 | — |
| Base defense | 15,970 | 2.24 | 0 | — | 0 | — | 0 | — |
| Experience | 548.36 | — | — | — | ||||
| Hit rate | 55.32% | — | — | — | ||||
| Personal rating | 6,698 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,577 | 0 | 0 | 0 | ||||
| WN7 | 1,826.54 | — | — | — | ||||
| WN8 | 2,477.75 | — | — | — | ||||
| WNX | 1,714.43 | — | — | — | ||||
Gen_Lee_A_Problem’s progression
Tanks shaping Gen_Lee_A_Problem’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T1 HMCTier II· 734 battles5,208.90−123.69 if removed
- T40Tier IV· 672 battles2,609.31−113.55 if removed
- StuG III Ausf. GTier V· 374 battles2,099.12−33.35 if removed
- SU-26Tier III· 81 battles4,201.03−18.81 if removed
- Marder 38TTier IV· 155 battles2,086.71−10.50 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- FCM 36 Pak 40Tier III· 933 battles1,319.09+82.38 if removed
- MatildaTier IV· 555 battles1,165.79+68.80 if removed
- LeichttraktorTier I· 459 battles1,063.92+43.37 if removed
- T1E6Tier II· 59 battles313.53+16.07 if removed
- Panzerjäger ITier II· 1,879 battles1,665.26+12.87 if removed
Gen_Lee_A_Problem’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 36 vehicles carry a mark (0% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
29 of 36 vehicles carry an Ace Tanker (81% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 374 battles953the gun carries none
Gen_Lee_A_Problem’s clans history
1 clans · 2y 7mo in clans