Gameplay_invader’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 1,628 | 0 | 0 | 0 | ||||
| Tier | 5.64 | — | — | — | ||||
| Wins | 688 | 42.26% | 0 | — | 0 | — | 0 | — |
| Losses | 924 | 56.76% | 0 | — | 0 | — | 0 | — |
| Draws | 16 | 0.98% | 0 | — | 0 | — | 0 | — |
| Battles survived | 370 | 22.73% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 643 | 0.39 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.51 | — | — | — | ||||
| Tanks spotted | 651 | 0.40 | 0 | — | 0 | — | 0 | — |
| Damages | 356.07 | — | — | — | ||||
| Track damages | 16.42 | — | — | — | ||||
| Spotting damages | 96.00 | — | — | — | ||||
| Assisting damages | 112.43 | — | — | — | ||||
| Combined damages | 468.50 | — | — | — | ||||
| Base capture | 2,417 | 1.48 | 0 | — | 0 | — | 0 | — |
| Base defense | 456 | 0.28 | 0 | — | 0 | — | 0 | — |
| Experience | 304.23 | — | — | — | ||||
| Hit rate | 50.82% | — | — | — | ||||
| Personal rating | 2,264 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 2,406 | 0 | 0 | 0 | ||||
| WN7 | 409.50 | — | — | — | ||||
| WN8 | 330.63 | — | — | — | ||||
| WNX | 237.96 | — | — | — | ||||
Gameplay_invader’s progression
Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.
Tanks shaping Gameplay_invader’s rating
🚀 Lifting the ratingWNX
Tanks that prop the overall up: dropping them would lower the rating.
- FV4005 Stage IITier X· 101 battles491.81−26.36 if removed
- FV4004 ConwayTier IX· 136 battles422.10−24.52 if removed
- CharioteerTier VIII· 136 battles377.92−16.21 if removed
- Churchill ITier V· 178 battles370.22−14.72 if removed
- Jagdpanzer 38(t) HetzerTier IV· 103 battles257.14−5.14 if removed
⚓ Dragging the ratingWNX
Tanks that weigh the overall down: dropping them would raise the rating.
- Churchill VIITier VI· 168 battles136.00+11.16 if removed
- Type 95 HeavyTier IV· 77 battles53.74+8.68 if removed
- MatildaTier IV· 79 battles62.23+8.65 if removed
- StuG III Ausf. GTier V· 40 battles2.08+7.94 if removed
- Cruiser Mk. IITier II· 34 battles9.88+5.96 if removed
Gameplay_invader’s marks and mastery
Marks of Mastery201523
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
3 of 57 vehicles carry an Ace Tanker (5% of the garage).
Gameplay_invader’s clans history
1 clans · 0 days in clans
