GIMJ
GIMJ’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 3,816 | 0 | 0 | 0 | ||||
| Tier | 5.75 | — | — | — | ||||
| Wins | 2,128 | 55.77% | 0 | — | 0 | — | 0 | — |
| Losses | 1,641 | 43.00% | 0 | — | 0 | — | 0 | — |
| Draws | 47 | 1.23% | 0 | — | 0 | — | 0 | — |
| Battles survived | 1,475 | 38.65% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 4,585 | 1.20 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.96 | — | — | — | ||||
| Tanks spotted | 3,962 | 1.04 | 0 | — | 0 | — | 0 | — |
| Damages | 815.31 | — | — | — | ||||
| Track damages | 6.52 | — | — | — | ||||
| Spotting damages | 18.09 | — | — | — | ||||
| Assisting damages | 24.60 | — | — | — | ||||
| Combined damages | 839.91 | — | — | — | ||||
| Base capture | 7,228 | 1.89 | 0 | — | 0 | — | 0 | — |
| Base defense | 5,913 | 1.55 | 0 | — | 0 | — | 0 | — |
| Experience | 542.78 | — | — | — | ||||
| Hit rate | 66.90% | — | — | — | ||||
| Personal rating | 5,919 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,023 | 0 | 0 | 0 | ||||
| WN7 | 1,472.16 | — | — | — | ||||
| WN8 | 1,869.50 | — | — | — | ||||
| WNX | 1,114.46 | — | — | — | ||||
GIMJ’s progression
Tanks shaping GIMJ’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T29Tier VII· 124 battles1,909.81−34.48 if removed
- SU-85Tier V· 165 battles1,954.38−27.92 if removed
- CometTier VII· 95 battles1,742.97−17.83 if removed
- M18 HellcatTier VI· 103 battles1,788.27−17.05 if removed
- LöweTier VIII· 108 battles1,444.94−15.36 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T-54Tier IX· 112 battles917.73+11.68 if removed
- AMX 40Tier IV· 58 battles314.73+9.30 if removed
- A-20Tier V· 31 battles65.61+8.67 if removed
- CrusaderTier VI· 46 battles429.50+8.44 if removed
- GrantTier IV· 50 battles245.96+8.39 if removed
GIMJ’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
1 of 79 vehicles carry a mark (1% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
18 of 79 vehicles carry an Ace Tanker (23% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VII· 124 battles1,651the gun carries none
- Tier VI· 74 battles1,097the gun carries none
- Tier VIII· 108 battles1,532the gun carries none
- Tier VII· 95 battles1,299the gun carries none
- Tier VI· 103 battles1,095the gun carries none
- Tier VIII· 29 battles1,370the gun carries none
GIMJ’s clans history
1 clans · 3y 8mo in clans