Fun_Police’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 24,662 | 0 | 3 | 167 | ||||
| Tier | 7.55 | — | 10.67 | 10.16 | ||||
| Wins | 12,425 | 50.38% | 0 | — | 2 | 66.67% | 97 | 58.08% |
| Losses | 12,002 | 48.67% | 0 | — | 1 | 33.33% | 69 | 41.32% |
| Draws | 235 | 0.95% | 0 | — | 0 | 0.00% | 1 | 0.60% |
| Battles survived | 5,892 | 23.89% | 0 | — | 2 | 66.67% | 47 | 28.14% |
| Tanks destroyed | 19,757 | 0.80 | 0 | — | 4 | 1.33 | 144 | 0.86 |
| Destruction ratio | 1.05 | — | 4.00 | 1.20 | ||||
| Tanks spotted | 31,164 | 1.26 | 0 | — | 5 | 1.67 | 331 | 1.98 |
| Damages | 1,109.07 | — | 1,930.00 | 1,828.00 | ||||
| Track damages | 49.09 | — | 270.00 | 77.45 | ||||
| Spotting damages | 327.52 | — | 777.33 | 697.95 | ||||
| Assisting damages | 376.61 | — | 1,047.33 | 775.39 | ||||
| Combined damages | 1,485.68 | — | 2,977.33 | 2,620.13 | ||||
| Base capture | 15,387 | 0.62 | 0 | — | 0 | 0.00 | 21 | 0.13 |
| Base defense | 11,654 | 0.47 | 0 | — | 0 | 0.00 | 0 | 0.00 |
| Experience | 585.62 | — | 1,032.67 | 899.42 | ||||
| Hit rate | 71.44% | — | 85.00% | 79.93% | ||||
| Personal rating | 6,091 | 0 | +1 | +27 | ||||
| World of Tanks Rating | 5,497 | 0 | -1 | +1 | ||||
| WN7 | 1,100.01 | — | 1,462.12 | 1,243.22 | ||||
| WN8 | 1,407.79 | — | 2,021.41 | 1,779.66 | ||||
| WNX | 1,312.25 | — | 1,757.40 | 1,622.05 | ||||
Fun_Police’s progression
Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.
Tanks shaping Fun_Police’s rating
🚀 Lifting the ratingWNX
Tanks that prop the overall up: dropping them would lower the rating.
- E 50 Ausf. MTier X· 517 battles2,033.53−20.06 if removed
- Rheinmetall PanzerwagenTier X· 252 battles2,139.47−10.59 if removed
- XM69 HackerTier XI· 74 battles3,500.03−8.83 if removed
- Ares 90Tier X· 96 battles2,859.30−8.26 if removed
- Type 59Tier VIII· 314 battles1,826.17−6.24 if removed
⚓ Dragging the ratingWNX
Tanks that weigh the overall down: dropping them would raise the rating.
- AMX 12 tTier VI· 170 battles42.36+8.25 if removed
- VK 36.01 (H)Tier VI· 212 battles255.61+7.51 if removed
- AMX 13 75Tier VII· 185 battles339.66+7.03 if removed
- Tiger ITier VII· 169 battles424.98+6.80 if removed
- AMX 13 90Tier IX· 416 battles823.61+6.41 if removed
Fun_Police’s marks and mastery
Marks of Excellence171715
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 68 of 479 vehicles. The rest fill in as the account is refreshed.
Marks of Mastery6317913975
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
75 of 479 vehicles carry an Ace Tanker (16% of the garage).
Fun_Police’s clans history
2 clans · 9y 11mo in clans
Apr 2012201420152016201720182019202020212022202320242025today
