Force12’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 84,220 | 0 | 0 | 0 | ||||
| Tier | 6.95 | — | — | — | ||||
| Wins | 40,663 | 48.28% | 0 | — | 0 | — | 0 | — |
| Losses | 42,482 | 50.44% | 0 | — | 0 | — | 0 | — |
| Draws | 1,075 | 1.28% | 0 | — | 0 | — | 0 | — |
| Battles survived | 28,138 | 33.41% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 58,122 | 0.69 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.04 | — | — | — | ||||
| Tanks spotted | 45,143 | 0.54 | 0 | — | 0 | — | 0 | — |
| Damages | 765.07 | — | — | — | ||||
| Track damages | 42.86 | — | — | — | ||||
| Spotting damages | 85.41 | — | — | — | ||||
| Assisting damages | 128.27 | — | — | — | ||||
| Combined damages | 893.34 | — | — | — | ||||
| Base capture | 89,469 | 1.06 | 0 | — | 0 | — | 0 | — |
| Base defense | 53,143 | 0.63 | 0 | — | 0 | — | 0 | — |
| Experience | 510.44 | — | — | — | ||||
| Hit rate | 42.09% | — | — | — | ||||
| Personal rating | 5,072 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,822 | 0 | 0 | 0 | ||||
| WN7 | 838.83 | — | — | — | ||||
| WN8 | 922.68 | — | — | — | ||||
| WNX | 785.69 | — | — | — | ||||
Force12’s progression
Tanks shaping Force12’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- AMX 13 F3 AMTier VI· 14,656 battles997.59−30.93 if removed
- Jagdpanther IITier VIII· 1,690 battles1,174.79−10.18 if removed
- AMX 50 Foch (155)Tier X· 1,617 battles909.83−6.06 if removed
- JagdtigerTier IX· 762 battles1,019.53−4.54 if removed
- Bat.-Châtillon 155 58Tier X· 3,595 battles837.33−3.49 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Bat.-Châtillon 155 55Tier IX· 2,358 battles686.05+3.91 if removed
- KV-5Tier VIII· 1,152 battles595.09+3.39 if removed
- Object 261Tier X· 920 battles605.45+3.20 if removed
- Churchill IIITier V· 1,318 battles515.07+3.17 if removed
- M3 LightTier III· 590 battles117.08+2.68 if removed
Force12’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
32 of 313 vehicles carry a mark (10% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
62 of 313 vehicles carry an Ace Tanker (20% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 31 battles929the gun carries none
- Tier V· 45 battles398the gun carries none
Force12’s clans history
2 clans · 7y 8mo in clans