FoolishFriend’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 6,172 | 0 | 0 | 9 | ||||
| Tier | 5.59 | — | — | 5.75 | ||||
| Wins | 2,879 | 46.65% | 0 | — | 0 | — | 3 | 33.33% |
| Losses | 3,209 | 51.99% | 0 | — | 0 | — | 6 | 66.67% |
| Draws | 84 | 1.36% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 1,304 | 21.13% | 0 | — | 0 | — | 2 | 22.22% |
| Tanks destroyed | 2,931 | 0.47 | 0 | — | 0 | — | 9 | 1.00 |
| Destruction ratio | 0.60 | — | — | 1.29 | ||||
| Tanks spotted | 3,799 | 0.62 | 0 | — | 0 | — | 3 | 0.33 |
| Damages | 380.18 | — | — | 376.44 | ||||
| Track damages | 18.35 | — | — | 27.50 | ||||
| Spotting damages | 153.37 | — | — | 7.88 | ||||
| Assisting damages | 171.71 | — | — | 35.38 | ||||
| Combined damages | 551.90 | — | — | 437.63 | ||||
| Base capture | 5,051 | 0.82 | 0 | — | 0 | — | 23 | 2.56 |
| Base defense | 2,410 | 0.39 | 0 | — | 0 | — | 5 | 0.56 |
| Experience | 322.32 | — | — | 355.33 | ||||
| Hit rate | 48.91% | — | — | 46.90% | ||||
| Personal rating | 2,935 | 0 | 0 | -3 | ||||
| World of Tanks Rating | 2,815 | 0 | 0 | -1 | ||||
| WN7 | 568.10 | — | — | 621.83 | ||||
| WN8 | 490.98 | — | — | 405.46 | ||||
| WNX | 361.36 | — | — | 313.15 | ||||
FoolishFriend’s progression
Tanks shaping FoolishFriend’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- O-ITier VI· 843 battles714.57−48.85 if removed
- IS-2MTier VII· 161 battles957.22−17.48 if removed
- Ares 75Tier VIII· 59 battles1,233.48−8.69 if removed
- T78Tier VI· 161 battles556.64−5.70 if removed
- MausTier X· 45 battles766.99−4.75 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- O-HoTier VIII· 247 battles94.08+18.85 if removed
- AMX ELC bisTier V· 127 battles41.85+8.14 if removed
- O-NiTier VII· 216 battles266.53+5.51 if removed
- AMX 40Tier IV· 70 battles10.68+4.80 if removed
- O-I ExperimentalTier V· 110 battles128.48+4.51 if removed
FoolishFriend’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 178 of 182 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
5 of 182 vehicles carry an Ace Tanker (3% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 59 battles1,434the gun carries none
FoolishFriend’s clans history
1 clans · 6y 3mo in clans
