Ferbalbar’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 14,496 | 0 | 0 | 0 | ||||
| Tier | 7.00 | — | — | — | ||||
| Wins | 7,197 | 49.65% | 0 | — | 0 | — | 0 | — |
| Losses | 7,172 | 49.48% | 0 | — | 0 | — | 0 | — |
| Draws | 127 | 0.88% | 0 | — | 0 | — | 0 | — |
| Battles survived | 4,747 | 32.75% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 11,652 | 0.80 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.20 | — | — | — | ||||
| Tanks spotted | 9,411 | 0.65 | 0 | — | 0 | — | 0 | — |
| Damages | 874.72 | — | — | — | ||||
| Track damages | 48.27 | — | — | — | ||||
| Spotting damages | 171.52 | — | — | — | ||||
| Assisting damages | 219.79 | — | — | — | ||||
| Combined damages | 1,094.51 | — | — | — | ||||
| Base capture | 15,701 | 1.08 | 0 | — | 0 | — | 0 | — |
| Base defense | 9,617 | 0.66 | 0 | — | 0 | — | 0 | — |
| Experience | 480.38 | — | — | — | ||||
| Hit rate | 63.05% | — | — | — | ||||
| Personal rating | 5,586 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,099 | 0 | 0 | 0 | ||||
| WN7 | 979.32 | — | — | — | ||||
| WN8 | 1,176.05 | — | — | — | ||||
| WNX | 997.10 | — | — | — | ||||
Ferbalbar’s progression
Tanks shaping Ferbalbar’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T26E4 SuperPershingTier VIII· 864 battles1,310.83−22.33 if removed
- Grille 15Tier X· 219 battles1,967.37−20.14 if removed
- Rhm.-Borsig WaffenträgerTier VIII· 193 battles1,979.04−13.74 if removed
- MausTier X· 299 battles1,401.36−13.63 if removed
- Waffenträger auf Pz. IVTier IX· 205 battles1,406.77−8.59 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Pz.Kpfw. IV Ausf. HTier V· 342 battles243.34+12.88 if removed
- VK 30.01 (P)Tier VI· 243 battles274.96+12.17 if removed
- AMX 13 75Tier VII· 194 battles556.06+7.28 if removed
- Crusader 5.5-in. SPTier VII· 195 battles568.92+5.85 if removed
- VK 45.02 (P) Ausf. ATier VIII· 202 battles668.15+5.44 if removed
Ferbalbar’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
33 of 200 vehicles carry a mark (17% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
33 of 200 vehicles carry an Ace Tanker (17% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 46 battles843the gun carries none
- Tier V· 27 battles522the gun carries none
- Tier VII· 71 battles1,503the gun carries none
Ferbalbar’s clans history
5 clans · 2y 2mo in clans